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Part 51
The Sims 3

Part 51

Explore Part 51 of The Sims 3 guide, detailing the Military career branches (Squadron Leader, Top Gun, Astronaut) and the Music career, including job levels, pay, and performance requirements.

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Explore Part 51 of The Sims 3 guide, detailing the Military career branches (Squadron Leader, Top Gun, Astronaut) and the Music career, including job levels, pay, and performance requirements.

This section of the guide covers advanced levels of the Military career and the Music career in The Sims 3.

Military Career Branches:

Squadron Leader

  • Job Level: 7
  • Pay: §167/hour, §999/day, §2,997/week
  • Pension: §220/day
  • Work Schedule: Carpool 6 AM, Start 7 AM, Finish 1 PM (Monday, Wednesday, Friday)
  • Performance Requirements: Mood, Athletic Skill, Handiness Skill, Relationship with Boss

Top Gun

  • Job Level: 8
  • Pay: §192/hour, §1,149/day, §3,447/week
  • Pension: §250/day
  • Work Schedule: Carpool 6 AM, Start 7 AM, Finish 1 PM (Monday, Wednesday, Friday)
  • Performance Requirements: Mood, Athletic Skill, Handiness Skill, Relationship with Boss
  • Special Interaction: Can impress the public with a Top Gun jet, boosting relationships (risk of job performance loss if discovered). Random salutes from NPCs boost relationships.

Astronaut

  • Job Level: 9
  • Pay: §265/hour, §1,322/day, §3,966/week
  • Pension: §290/day
  • Work Schedule: Carpool 6 AM, Start 7 AM, Finish 12 PM (Monday, Wednesday, Friday)
  • Performance Requirements: Mood, Athletic Skill, Handiness Skill, Relationship with Boss
  • Special Interaction: Can show off a secret Spaceship to the public for a significant romantic relationship boost (risk of job performance loss if discovered).

Astronaut (Highest Level)

  • Job Level: 10
  • Pay: §334/hour, §6,000/day, §6,000/week
  • Pension: §430/day
  • Work Schedule: Carpool 6 AM, Start 7 AM, Finish 1 AM (Next Day) (Monday only)
  • Performance Requirements: Mood, Athletic Skill, Handiness Skill, Relationship with Boss
  • Special Interaction: Can show off a secret Spaceship to the public for a significant romantic relationship boost (risk of job performance loss if discovered).

Music Career

This career was present in The Sims 2 expansion packs and is larger in The Sims 3. Pay starts low but becomes high. Skills are not overly critical, and the workload is manageable.

Work Tones:

  • Work Hard: Increases job performance gain, but also increases mood decay (especially Fun).
  • Slack Off: Decreases job performance gain, but may increase Fun.
  • Chill Out with Band / Musicians: Build relationships with co-workers (limited usefulness).
  • Meet Band / Orchestra Members: Identify band members to interact with (useful initially).
  • Study Music Theory: Gain Guitar and Logic skill points.
  • Practice Performance: Useful for upcoming concerts in the Rock Career path, improving performance and earnings.

Fan (Music Career Branch)

  • The difference between a Fan and a Devotee is minimal.

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