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World 5-Castle: King Ka-Thunks Castle
Super Mario 3D World + Bowser's Fury

World 5-Castle: King Ka-Thunks Castle

Conquer World 5-Castle: King Ka-Thunk's Castle! Learn how to dodge spiked walls, find Green Stars, grab the Stamp, and defeat King Ka-Thunk in this Super Mario 3D World + Bowser's Fury walkthrough.

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Conquer World 5-Castle: King Ka-Thunk's Castle! Learn how to dodge spiked walls, find Green Stars, grab the Stamp, and defeat King Ka-Thunk in this Super Mario 3D World + Bowser's Fury walkthrough.

Alright, welcome to World 5-Castle, also known as King Ka-Thunk's Castle! This level is all about those big, spiky, hollowed-out walls that just crash down. They're invincible, so your best bet is to get used to jumping *through* them as they fall. Don't try to fight them, just time your jumps!

Walkthrough
  1. 1
    Start by heading up the steps and passing the first couple of Ka-Thunks. Keep an eye out for a ?-Block nearby – it's got a power-up to help you out.
  2. 2
    Continue past more Ka-Thunks. You'll find a Jump Panel that'll launch you to the next ledge.
  3. 3
    Next, you'll need to jump across some swinging platforms. Watch out for the Chargin' Chucks here!
  4. 4
    As you keep going, you'll spot a Green Star Ring. Collect all the coins that appear on the swinging platforms to grab Green Star #1.
  5. 5
    After that, jump off at the top and use the Warp Box. This will take you to the Checkpoint Flag.
  6. 6
    After the checkpoint, you'll face a series of Ka-Thunks coming out of the wall. There's another ?-Block here with a Super Bell power-up, which is a good hint that some climbing is coming up.
  7. 7
    These Ka-Thunks will emerge from the wall and then drop into the pit on the left. Stop at the second one. You'll need to climb the wall to find the Stamp tucked away in an alcove.
  8. 8
    Now, be careful! Don't rush past the third Ka-Thunk. Wait until you see Green Star #2 appear right in the middle of one of the Ka-Thunks as it comes out of the wall. Grab it quickly!
  9. 9
    The final section requires a bit of timing. Stand on the Jump Panel and leap when the Ka-Thunk is parallel to the ground. This will get you safely to the next level.
  10. 10
    Before you hop into the final Warp Box at the top, make sure to climb the wall. You'll find Green Star #3 waiting for you in an alcove above it.
  11. 11
    Now, head towards the boss battle!

Boss: King Ka-Thunk

The arena for this fight is a 3x3 grid of squares. King Ka-Thunk will smash down onto one of these squares, encased in his own Ka-Thunk. The goal is to trick him into landing on a square, but you need to be standing in the empty space *next* to him when he lands. He's vulnerable on his back, so when he lands and exposes it, jump on top of him to deal damage.

Strategy:

  • Pay close attention to which square King Ka-Thunk is about to land on, and make sure you're not on it.
  • The trick is to lure him onto a tile, then quickly jump onto his exposed back when he lands.
  • Be aware that as you damage him, King Ka-Thunk will start to speed up his rotations and even make some of the floor tiles disappear. You'll need to stay agile and keep moving!
  • After you defeat him, grab the clock that appears, then make your way to the Goal Pole to finish the level and rescue the Sprixie Princess.

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