Skip to content
Part 4
Streets of Rage 4

Part 4

Unlock the full potential of your Streets of Rage 4 characters! This guide breaks down advanced combos and special moves for Part 4, helping you dominate every stage.

By ···10 min read·Multi-source verified
1 reading this guide  

Unlock the full potential of your Streets of Rage 4 characters! This guide breaks down advanced combos and special moves for Part 4, helping you dominate every stage.

Alright, let's dive into Part 4 of Streets of Rage 4! This section is all about expanding your move set and really starting to chain some serious damage. Think of these as your character's special techniques – the stuff that really separates the pros from the rookies.

We're going to break down the special moves and combos. Pay close attention to the directional inputs combined with attack buttons, as that's key to unlocking everything. Don't worry if it looks like a lot at first; we'll go through it step-by-step, and you'll be pulling off these moves like a champ in no time.

Key Moves & Combos:

  • Shin Kikou Shou (X + A): This is your go-to special. It's versatile and can be used in many situations, including against walls for extended combos.
  • Tamashi Age (X + A, often after a wall hit): Another powerful special that often follows up Shin Kikou Shou, especially when you've got an enemy pinned against a wall.
  • Kikou Shou (f + X): A forward-moving special that's great for closing distance and hitting multiple enemies.
  • Hien Zan (f + X, after certain moves): This is an aerial dash attack, perfect for closing gaps or adding an extra hit mid-air.
  • Uraken Uchi (X): A solid standing punch that can be chained into other moves.
  • Embukyaku (X): A kick-based attack, often used to start combos or keep enemies at bay.
  • Tobi Kyaku (X (air)): An aerial kick that can be followed up with more attacks.
  • Shin Hishousouzan (B, X or X (air) after certain moves): This is a more advanced move, often a powerful finisher or combo extender.

Advanced Techniques & Combos:

You'll notice a lot of these moves can be chained together, especially when an enemy is against a wall. For example, after hitting an enemy with a basic combo (Y, Y, …), you might be able to follow up with Rekkaken (f, f + Y) if they're against a wall, and then potentially a Shin Kikou Shou (X + A).

Grabbing enemies (f towards enemy) opens up a whole new set of follow-ups. A simple Y after a grab will slam them to the ground, leading into further attacks like Hishousouzan (f, f + Y) or Rekkaken (f, f + Y). Don't forget you can also use b + Y for a Wheel Throw or B for a Vault into a Suplex!

Mastering the air game is crucial too. Moves like Tobi Kyaku (X (air)) can be chained, and you can even transition into specials like Shin Hishousouzan (X (air)) from airborne attacks.

Tips for Part 4
  • Practice Combos: Spend some time in training mode if you have it, or just experiment between fights. Getting the timing down for chaining these moves is key.
  • Wall Combos are Your Friend: Always look for opportunities to pin enemies against walls. The follow-up damage can be massive.
  • Mix Up Your Attacks: Don't just spam one move. Use your basic attacks, specials, grabs, and aerial moves to keep enemies guessing and to maximize your damage output.
  • Learn the Inputs: Some of these inputs require precise timing and direction. Focus on one or two new moves at a time until you're comfortable.

By the time you're through Part 4, you should feel a lot more confident in your offensive capabilities. Keep practicing, and you'll be stringing together devastating combos that will make even the toughest enemies think twice!

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content