Complete the StarCraft II mission to break open New Folsom Prison. Earn 125,000 credits and unlock the Spectre unit.
Walkthrough
- 1Control Tosh and move north, using Mind Blast on groups of marines and finishing them with single shots.
- 2Take out marines in front of a turret with Mind Blast, then finish them and the turret with single shots.
- 3Move north to the next turret's sight range, use Tosh's Psi-Shield, and quickly destroy the siege tank and two marines, then the turret.
- 4Move Tosh up the ramp to destroy the siege tank, then work on the nearby bunker and marines.
- 5Use the medic's healing to take out the next bunker and marines.
- 6When groups of dominion forces pass, use Mind Blast on them.
- 7Destroy the next turret, then move north to take out another turret when backup arrives to deal with two Hellions.
- 8Leave Raynor's troops to finish the factory and move forward.
- 9Destroy the Ghost that drains energy, then use Consumption on a Marauder.
- 10Wait for the next wave of troops to move forward before engaging the bunker, two siege tanks, and turret ahead.
- 11Quickly move in to take out the turret when the next wave comes through.
- 12Destroy the siege tanks and Hellions guarding them.
- 13Move northwest into prison block A, use Mind Blast on ground troops, then Psi-Shield to destroy the turret and finish the siege tank.
- 14Head back southwest and up the first ramp, then south to take out a siege tank after a Raven paths away.
- 15Safely take out the Raven.
- 16Head back down the ramp and follow Raynor's forces south.
- 17Use Psi-Shield to take out the next turret and the siege tank south of it if bunkers are gone.
- 18Let fellow troops take out the next siege tank, then move in to eliminate the turret.
- 19Head far west to reach Cell Block B, wait for the Raven to head north, and hide in a niche to destroy a siege engine.
- 20Mind Blast the troops, use Psi-Shield to rush the siege tank, then take out the Ciking and the remaining Raven.
- 21Head northeast to meet up with Raynor's troops.
- 22Use nukes on the turret and bunker to the north, then on each visible turret inside the main prison base.
- 23Drop a fourth nuke on the turret at the top of the next ramp.
- 24Drop the final nuke on the Planetary Fortress.
- 25Mop up remaining troops with Raynor's Raiders to complete the mission.
Tips
- Use Tosh's Mind Blast ability for crowd control against groups of marines.
- Tosh's Psi-Shield is crucial for surviving concentrated enemy fire, especially against tanks and turrets.
- Utilize the medic's healing ability to keep Tosh alive during engagements.
- When facing large groups of Dominion forces, use Mind Blast before engaging.
- Wait for backup before engaging the two Hellions guarding the turret.
- Use Consumption on a Marauder to regain energy after encountering a Ghost.
- Nukes are highly effective against clustered defenses like turrets and bunkers within the main prison base.
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