Learn how to defeat Brejik and his Vulkars in Star Wars: Knights of the Old Republic. This guide covers strategy, item drops, and post-fight dialogue.
Walkthrough
- 1When Brejik attempts to withdraw the prize, tell him he'd better not be cheating. The announcer will protest, and Brejik will order the Vulkars to attack you.
- 2Prioritize killing the weaker Vulkars before engaging Brejik. Brejik is equipped with an armband, gloves, and a belt that absorb melee attacks, as well as armor that resists blaster shots, making him difficult to defeat early on.
- 3Be aware that Brejik can one-hit kill characters who have saved their levels. To survive, kill the enemy furthest from Brejik first.
- 4Heal if necessary. Once all enemies except Brejik are eliminated, allow Bastila to damage Brejik.
- 5Use grenades on Brejik. While these will also affect Bastila, she cannot die as she is not yet technically in your party. This strategy prevents Brejik from one-hitting you.
- 6If you are struggling, you can run to the northeast corner near the swoop bike.
- 7After defeating Brejik, search his remains to obtain Bastila's double-bladed lightsaber and his equipment.
- 8Bastila will speak with you and recognize you as a Republic operative. There are no light or dark side choices during this dialogue.
- 9You will inform Bastila that Carth Onasi is alive, leading to an apology from her and an instant transport to the apartment.
- 10You will experience a vision of Bastila fighting a Dark Jedi, who tells you, "You cannot win Revan."
- 11Upon arriving at the apartment, Carth and Bastila will argue. Again, there are no light or dark side choices available.
- 12When Bastila asks if something is troubling you, tell her about the vision. She will then identify you as Force-sensitive.
- 13Speak to Bastila again (the initial "Is something troubling you" prompt does not count). She will inquire about your actions since the crash on Taris, summarizing your accomplishments and noting that a Jedi could achieve similar feats through the Force.
- 14When asked further, Bastila will be reluctant to discuss Jedi matters, deeming them the purview of the Jedi Council.
- 15You may then leave the apartment with whomever you choose.
Bastila Shan - Level 3 Jedi Sentinel Stats:
- Vitality: 27/27
- Force: 27/27
- Defense: 16
- Strength: 12 (+1)
- Dexterity: 18 (+4)
- Constitution: 12 (+1)
- Intelligence: 10 (0)
- Wisdom: 12 (+1)
- Charisma: 15 (+2)
- Fortitude: 4
- Reflex: 7
- Will: 3
Starting Skills:
- Computer Use: 0
- Demolitions: 0
- Stealth: 0
- Awareness: 5
- Persuade: 2
- Repair: 0
- Security: 0
- Treat Injury: 5
Starting Force Powers:
- Force Aura
- Affect Mind
- Stun
- Force Push
- Throw Lightsaber
Starting Feats:
- Two Weapon Fighting
- Flurry
- Weapon proficiency (blaster pistol, lightsaber, and melee weapons)
- Jedi Defense
- Battle Meditation
- Force Immunity: Fear
- Jedi Sense
Recommendations for Bastila:
- Focus on Strength and Constitution attributes.
- Invest in Treat Injury for skills.
- For Force powers, choose light and universal powers. Stun Droid and Disable Droid are good investments. Cure is also beneficial for healing the party (excluding droids).
- For feats, invest in the Two Weapon Fighting feat, as she wields a double-bladed lightsaber.
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