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Korriban.
Star Wars: Knights of the Old Republic

Korriban.

Guide to completing the Sandral-Matale Feud and investigating ruins on Korriban in Star Wars: Knights of the Old Republic. Includes quest steps, tips, and rewards.

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Guide to completing the Sandral-Matale Feud and investigating ruins on Korriban in Star Wars: Knights of the Old Republic. Includes quest steps, tips, and rewards.

Walkthrough
  1. 1
    Talk to Master Zhar in the training room to be promoted to Padawan.
  2. 2
    Talk to Master Vandar, who assigns you and Bastila to explore the ruins.
  3. 3
    Mr. Matale interrupts, accusing Mr. Sandral of kidnapping his son, Shen. The Council also assigns this as a mission to solve the feud.
  4. 4
    Head to the Matale residence. Talk to the Matale droid and then Mr. Matale. He offers 1,000 credits for Shen's return.
  5. 5
    Go east and kill kath hounds. Search a dead settler for a journal revealing Casus' fate.
  6. 6
    Head east towards the grove, then south into Sandral grounds. Kill kath hounds.
  7. 7
    Find Elsie's droid being attacked by kath hounds. Kill them and talk to the droid. You can persuade it to return to Elsie (Light Side) or agree to destroy it. If destroying it, tell Elsie why.
  8. 8
    Enter the cave east of Elsie's droid. Fight kinrath and collect lightsaber crystals from formations and eggs. Use the workbench in the training room to upgrade your lightsaber.
  9. 9
    Return to the main area, kill remaining kath hounds and Mandalorian raiders. Defeat a tough albino kath hound (resists light and dark powers).
  10. 10
    Go west past the bridge to the Sandral estate. Talk to the guard droid and inform Mr. Sandral of Casus' death (DSP for harsh honesty).
  11. 11
    Rahasia, Sandral's daughter, reveals her father kidnapped Shen and gives you a key card to the back of the estate to rescue him.
  12. 12
    Enter the estate through the back door.
Tips
  • Use antidote kits after fighting kinrath.
  • Grenades can be helpful against the albino kath hound.
  • Be mindful of dialogue choices for potential Dark Side Points (DSP).
  • 1,000 credits (bribe from Mr. Matale, if accepted).
  • Lightsaber crystals.
  • Experience points for completing objectives and defeating enemies.

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