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Interface and Controls
Pokémon Conquest

Interface and Controls

Learn the ins and outs of Pokémon Conquest's interface and controls. Master the unification and battle stages with our comprehensive guide.

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Interface and Controls

Learn the ins and outs of Pokémon Conquest's interface and controls. Master the unification and battle stages with our comprehensive guide.

Pokémon Conquest, known as Pokémon + Nobunaga no Yabou in Japan, is a crossover title combining the Pokémon and Nobunaga's Ambition franchises. This guide will cover the game's interface and controls, focusing on gameplay mechanics.

ActionDescription
Unification StageTurn-based strategy phase where players manage land, plan movements, and station characters. Each character has one action per turn (one month). Max six characters per castle. AI can manage armies if large enough, but the protagonist always requires manual attention.
Building Compatibility (Link)Characters can build compatibility with Pokémon by visiting castle towns or fighting wild Pokémon. Wild Pokémon can be tamed in a mini-game sequence, allowing for multiple Pokémon/Links. Compatibility is shown with bronze, silver, or gold medals; 'X' means no link possible. Each character has a 'Best Link Pokémon' for 100% linkage.
EvolutionPokémon evolve, and Evolutionary Stones function similarly to the main series. Characters can also change appearance based on Link percentage with their Pokémon partner. The protagonist has three forms based on strength, and Warlords have two or three ranks.
Battle StageWhen a battle begins, it takes place on a 2D square grid. Characters order their Pokémon to fight. Max six generals/Pokémon per side.
Warrior SkillsSpecial abilities or strategies that can be used once per battle to aid Pokémon.
EquipmentItems found on the field or purchased at shops can offer supplementary assistance in battle.
Pokémon Abilities & WeaknessesElemental weaknesses and special abilities from the main Pokémon series apply (e.g., Fire strong against Ice).
Group AttacksRequire planning as they can harm both ally and enemy units.
Stage Gimmicks & TreasuresCan be used to gain an advantage in battles.
Energy LevelDetermines a Pokémon's willpower to fight, indicated by colored arrows. Low energy can be restored by resting or eating ponigiri.

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