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Noi Gren - Entering the Parade
Paladins

Noi Gren - Entering the Parade

Learn how to infiltrate a parade to sneak into Zaygos' castle and defeat the monster in this Paladins walkthrough. Includes mercenary tips and spirit learning.

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Learn how to infiltrate a parade to sneak into Zaygos' castle and defeat the monster in this Paladins walkthrough. Includes mercenary tips and spirit learning.

Walkthrough
  1. 1
    Resistance Hideout:
    • Level 36.
  2. 2
    Recruits available: Checan, G Razav, J Razav.
  3. 3
    Item found: Com sk.
  4. 4
    Mercenary Management: If aiming for all mercenaries in the ending, consider ditching Gunny and hiring Checan. Keep Checan until done in the hideout, then release both Bean and Checan to hire the Razav brothers.
  5. 5
    The Razav brothers are a package deal. G Razav is level 20 with good gear but no spirits. J Razav is powerful, wields Wind sw, and has high defense.
  6. 6
    Importance of Razav Brothers: They must be taken on the boat out of the hideout to appear in the ending. Simply hiring and firing is not enough. After disembarking, they can be re-hired, and G Razav will return at level 55 with high affinity in good spirits, making the next dungeon easier. If not taken on the boat, they become unavailable later.
  7. 7
    Other points of interest: Meet Fiery again. Find a Com sk in a chest on the east side. An NPC behind the chest runs the first normal-priced item shop since Doubor.
  8. 8
    South exit leads to a learning center. Teach the Water spirit to Chezni and Midia.
  9. 9
    New Spirit: Water (W)
    • New Spells:
      • Both: BreakG (SkW), Daze (LW), DFup (WW), LStorm (AW), Storm (SpW).
  10. 10
    Chezni: Dft A (FW).
  11. 11
    Midia: Wall (EW).
  12. 12
    New Spell Notes:
    • BreakG: Similar to BreakS but for a group. Potent but late-game.
  13. 13
    Daze: Confuses enemies, less useful than Freeze as they can still attack.
  14. 14
    DFup: Good for boss battles after SPup, but single-target.
  15. 15
    LStorm: Range increases with spiritual affinities, expands downward from the top of the screen. Powerful against magic-resistant enemies.
  16. 16
    Storm: Potent, but often outshined by Bury and LStorm. Situationally useful.
  17. 17
    Dft A: Decent success rate for instant-kill, but random encounters are usually about numbers.
  18. 18
    Wall: Reduces incoming physical damage, useful against Red Gang enemies.
  19. 19
    Parade Infiltration Plan:
    • Back in the hideout, speak to the NPC in front of the boat on the east side.
  20. 20
    He details a plan to infiltrate a parade celebrating Noi Gren's completion to sneak into Zaygos' castle.
  21. 21
    He asks the thirteen-year-old children from Naskuot to carry out the plan.
  22. 22
    Important: Once you board the boat, you cannot return to the hideout. Ensure all mercenary juggling is done before leaving.
  23. 23
    World Map:
    • Level 36.
  24. 24
    No recruits or items found.
  25. 25
    The boat sails out and is washed away.
  26. 26
    Head northeast from disembarkation point.
  27. 27
    Cross the bridge and enter Roki.
  28. 28
    Roki:
    • Level 36.
  29. 29
    Recruits available: Lilie.
  30. 30
    Items found: P tears, Water cd, Btl ct, S tavern.
  31. 31
    Equipment Shop:
    • Hair orn (Head): 4000G, +8 Atk, +14 Def (Midia).
  32. 32
    Life wh (Hands): 10000G, +35 Atk (Midia), Heals user for half damage.
  33. 33
    Life cor (Hands): 4400G, +15 Atk (Midia), Heals user for 800 HP.
  34. 34
    Drem drs (Body): 12800G, +31 Def (Midia), Casts Freeze.
  35. 35
    Wndr bt (Feet): 3600G, +12 Atk, +7 Def, +8 Spd (Midia).
  36. 36
    Town Details: Home to the shimrek tribe.
  37. 37
    Item Locations:
    • P tears: Shelf in the back of the house north of the inn.
  38. 38
    Water cd: Cabinet in the first room of the mayor's house.
  39. 39
    Btl ct: Cabinet in the lower-right room of the mayor's house.
  40. 40
    S tavern: Shelf next to the mayor upstairs.
  41. 41
    Mayor's Quest: Speak to the mayor after finding the S tavern. He asks you to retrieve Raiga's spirit from a shrine to the south for use in the parade.
Tips
  • Consider the Razav brothers for their high-level return, especially J Razav for his power and defense, and G Razav's eventual high-level spirit abilities.
  • Ensure you have taught Chezni and Midia the Water spirit before leaving the hideout.
  • Stock up on healing items and equipment in Roki before proceeding.
  • The S tavern item is crucial for the next step involving the mayor's quest.
  • Access to the next stage of the story involving the parade infiltration.
  • Potential for powerful mercenaries (Razav brothers).
  • New spirit (Water) and spells.
  • New equipment and items found in Roki.

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