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Part 1
Myth: The Fallen Lords

Part 1

Part 1 of the Kung Fu Gecko's Unofficial Strategy Guide for Myth: The Fallen Lords. Covers introduction, units, and mission basics.

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Part 1 of the Kung Fu Gecko's Unofficial Strategy Guide for Myth: The Fallen Lords. Covers introduction, units, and mission basics.

This is the first part of the Kung Fu Gecko's Unofficial Strategy Guide for Myth: The Fallen Lords. It covers the introduction to the game, details about the units available to the player, and general tips and information.

Introduction: The guide's author aims to provide helpful hints and walkthroughs for single-player missions, adding value beyond the game manual. Myth: The Fallen Lords is a real-time strategy game that emphasizes combat and unit direction over resource management. It features true 3D environments where terrain and gravity play a significant role, and units gain experience that carries over between missions, making unit preservation a key strategy.

Spoiler Warning: This walkthrough contains information that may spoil the game experience and is recommended for players who are stuck or have already completed the game.

Background: The game's story involves armies of undead led by the Fallen Lords threatening the lands. The races of the Light are fighting a losing battle and the player commands these units in a last stand.

Disclaimer & Copyright: The guide is for unofficial informational purposes, not for profit, and is not endorsed by Bungie. It is copyrighted June 1998 by Garett Choy and can be reproduced if kept whole and intact.

Where to Get This Walkthrough: The guide is available on the author's Myth homepage and at the Spoiler's Center. Contact information for comments and suggestions is provided.

Version History: v1.0 was the first draft, and v1.1 added more easter eggs.

The Units: Units gain experience from kills, which makes their attacks faster and more accurate. This experience carries over to subsequent missions if the unit type is available, making experienced units highly valuable.

  • Warrior: Standard knights with swords and shields. Moderate speed. Best used in groups to surround enemies.
  • Bezerker: Faster and stronger than warriors but have no armor and are easily damaged. Best used in packs.
  • Archer: Excellent for sniping enemies from a distance.

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