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Metro 2033

Metro 2033

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Welcome to the Moscow Metro, Artyom. In 2010's Metro 2033, you're not just surviving the apocalypse, you're living within it, deep beneath the irradiated surface. Nuclear war has driven humanity underground, cramming survivors into the labyrinthine subway stations. You play as Artyom, a young man from VDNKh, tasked with a perilous journey to Polis, the subway's capital, to warn them of a new, mysterious threat: the Dark Ones. This isn't your typical run-and-gun shooter; it's a tense, atmospheric survival experience where every bullet counts and the darkness holds more than just mutants.

This guide is your companion through the tunnels. We'll help you navigate the treacherous path to Polis, ensuring you don't miss crucial story beats or essential supplies. Whether you're aiming to uncover every hidden secret, master the challenging combat encounters, or achieve one of the game's multiple endings, we've got you covered. From the familiar confines of VDNKh to the grand halls of Polis, prepare yourself for the dangers that lurk in the Metro.

Equipment Summary

Metro 2033 equipment guide covering Gas Masks, Watches, Journals, Lighters, Flashlights, and Medkits. Learn controls and features.

Gas Mask

In the original Metro 2033:

  • Hold [G] to put on or take off the Gas Mask.
  • Tap [G] to change filters.

In Metro 2033 Redux:

  • Tap [G] to wipe the gas mask.
  • Use [T] to change filters.

Watch

The watch displays your filter time remaining and visibility.

In the original Metro 2033:

  • Press [T] to look at the watch.

In Metro 2033 Redux:

  • Use [Y] to look at the watch.
  • An analog watch is used in Survivor Mode.
  • A digital watch is used in Spartan Mode.

Journal / Lighter

In the original Metro 2033:

  • Press [M] to bring up the journal and lighter.
  • Use the [LMB] (Left Mouse Button) to use the lighter.
  • Use the [RMB] (Right Mouse Button) to see the journal.

In Metro 2033 Redux:

  • Hold [M] to bring up the journal.
  • Tap [M] to bring up the lighter.
  • The lighter can give away your position.
  • Use the lighter to burn away cobwebs.

Ranger Mode Note: Bringing up the Journal will show you how much ammo you are carrying.

Universal Charger

  • Hold [F] and use LMB to power up the flashlight and Nightvision goggles.

Flashlight

  • Press [F] to turn on or off the flashlight.

Nightvision Goggles

  • Press [N] to put on or take off the Nightvision goggles.

Medkits

  • You can carry up to 5 Medkits.
  • Press [Q] to use a Medkit to quickly restore health when you see red around the edges of your screen (the HUD (heads-up display — the on-screen icons showing health, ammo and the minimap) - Heads-Up Display).

Weapon Summary - Metro 2033

Confused about which weapons to buy in Metro 2033? This guide breaks down costs, trade-in values, ammo types, and attachments for every gun and grenade.

Alright, let's talk guns in Metro 2033. You've got five slots for your gear: your trusty Combat Knife, a Revolver, a Machine Gun, a Special Weapon (that's your Shotgun or Pneumatic rifle), and Grenades. You can only carry one of each main type (revolver, machine gun, special weapon), but you can stock up on up to 5 throwing knives, 5 regular grenades, and 5 sticky grenades. Your knife is always with you, so no worries there.

Here's a quick rundown on what ammo each weapon type uses:

  • Revolvers all chew through .44 caliber rounds, holding 6 at a time.
  • Machine guns can use either 5.45x39mm dirty rounds or the more valuable Military Grade ammo.
  • Shotguns, well, they use shotgun shells.
  • The Tihar is a cool pneumatic sniper rifle that fires ball bearings or even sniper ammo, with a 15-round magazine.
  • The Helsing is another silent pneumatic weapon, a crossbow that uses arrows in an 8-chamber magazine.

You'll be buying most of your upgrades and new toys with Military Grade Ammo. Keep in mind that when you trade in an old weapon, its value gets subtracted from the price of the new one. Also, fancy weapons with scopes can only be snagged at specific stations, except for the revolvers.

Here's the full breakdown of what everything costs and what you can trade your old gear in for:

Cost/Trade-InWeapon
10 / ---Throwing Knife (reusable)
free / 53Revolver
75 / 67Revolver with silencer
80 / 71Revolver with extended barrel
120 / 107Revolver with rifle stock
115 / 102Revolver with rifle stock and silencer
165 / 147Revolver with stock and optics
160 / 142Revolver with stock, optics, and silencer
free / 53Bastard (30 rounds)
100 / 53Bastard with silencer
180 / 160Kalash (30 rounds)
220 / 196Kalash with scope
230 / 205VSV automatic sniper rifle (20 rounds)
280 / 249VSV with scope
300 / 267Kalash 2012 with scope and silencer (40 rounds)
80 / 71Duplet double-barreled shotgun (2 shells)
120 / 107Automatic Shotgun (6 shells)
150 / 133Automatic Shotgun with bayonet
free / 116Tihar, light pneumatic sniper rifle with silencer
160 / 142Tihar with scope
free / 142Helsing, silent pneumatic crossbow
220 / 196Helsing with scope
15 / ---Grenade
20 / ---Sticky Grenade

Weapon Summary - Redux

Get the lowdown on all firearms, ammo types, and customizations in Metro 2033 Redux. Learn what to equip and where to find the best gear to survive the Metro.

Alright, let's talk about the tools you'll be using to survive the Moscow Metro. In Metro 2033 Redux, you can carry up to three firearms at once, plus a decent stash of grenades, throwing knives, and medkits. Don't forget you can also trick out your weapons with various attachments at weapon merchants!

Here's a rundown of what you can find:

  • Throwing Knife
  • Grenade
  • Sticky Grenade
  • Incendiary Grenade

And for your main firepower:

  • Revolver - A classic six-shooter.
  • Bastard - A solid submachinegun.
  • Kalash - Your standard assault rifle.
  • VSV - A bullpup assault rifle.
  • Kalash 2012 - Another bullpup assault rifle.
  • Duplet - A powerful double-barreled shotgun.
  • Shambler - A semi-automatic shotgun.
  • Bigun - A revolver shotgun that hits hard.
  • Tikhar - A pneumatic rifle, great for stealth.
  • Helsing - A pneumatic rotary gun, also good for quiet takedowns.
  • Hellbreath - An electric railgun, packs a serious punch.
  • Abzats - A heavy automatic shotgun, for when things get really hairy.

Weapon Customizations

You can really tailor your weapons to your playstyle. Here's what's available:

Sights

  • Reflex - Available on all firearms.
  • 2x Scope - For revolvers, assault rifles, and the Tikhar.
  • 4x Scope - Only available on the Hellbreath railgun.
  • IR Sight - Works on all firearms.

Barrel Modifications

  • Silencer - Lowers power but keeps you quiet. Works on revolvers, assault rifles, and shotguns.
  • Extended Barrel - Gives you better range on revolvers, shotguns.
  • Four-barrel - Exclusive to the Duplet shotgun, for maximum spread.

Miscellaneous Attachments

  • Laser Sight - Replaces your standard crosshair, helping with quick aiming on all weapons.

Specific Weapon Mods

  • Revolvers: Can get a Stock+Forend for carbine mode, or the Lolife mod which adds autofire and an extended magazine.
  • Assault Rifles: The Bastard can get a stock and heat sink. The Kalash can get an extended magazine. The RPK variant gets a drum magazine for massive ammo capacity.
  • Shotguns: The Duplet can get an Ergonomic grip to reduce recoil and a stock for better accuracy.
  • Pneumatic Weapons: An Airtight valve can be added to the Tikhar and Helsing for improved performance.

Special Weapon Details

Some of the heavier hitters have specific stats and mod options:

  • Hellbreath (Railgun) - Carries 15 rounds normally, with 75 in reserve. Can equip Reflex, IR, or 4x sights. Mods include Extended Battery (more shots per charge) and Heavy Duty Capacitor (faster recharge). Also takes a Laser Sight.
  • Abzats (Heavy Machine Gun) - Holds 20 rounds, 100 in reserve. Can be fitted with a Muzzle Brake for better accuracy, an Autofire adapter, Laser Sight, and an Extended Ammo Box (40/80).
  • Bigun (Revolver Shotgun) - Comes with 6 rounds, 114 in reserve. Can equip a Laser Sight.

ENEMY SUMMARY

Master the threats of Metro 2033. This guide details all human and mutant enemies, their behaviors, and how to effectively neutralize them.

This section provides a comprehensive overview of the various enemies encountered in Metro 2033. Understanding these threats is crucial for survival in the post-apocalyptic Moscow Metro.

  • Humans: Includes Bandits, Reds/Communists, and Nazis/Fascists.
  • Mutants: Features Nosalises (underground), Lurkers (smaller underground), Watchmen (above-ground), Demons (flying), Librarians (Great Library), Spiders (dark areas), and Amoebas (D6).

The guide also lists numerous gameplay achievements related to combat and exploration, such as 'Nosalis hunter' (kill 30 nosalises), 'Heavy Reader' (kill a librarian), and 'Fire in the hole' (kill 20 lurkers), alongside specific achievements for the Ranger Pack and Redux versions.

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