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Part 30
Metal Gear Solid: Master Collection Vol. 2

Part 30

Defeat Screaming Mantis in Metal Gear Solid: Master Collection Vol. 2 by targeting her Psycho Mantis doll and using syringes to free Meryl.

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Defeat Screaming Mantis in Metal Gear Solid: Master Collection Vol. 2 by targeting her Psycho Mantis doll and using syringes to free Meryl.

Walkthrough
  1. 1
    Equip syringes and use one to suppress nanomachines, making the strings around your body disappear.
  2. 2
    Stand near a column at the top of the stairs, equip the Solid Eye's night vision, and eliminate the six or seven Haven Troopers and Meryl with your Mk2 or Mosin Nagant.
  3. 3
    Focus all shots on the Psycho Mantis doll hanging on Screaming Mantis' right side; hitting it will cause her to hunch over in pain.
  4. 4
    Strafe around the computers and continue shooting the Mantis doll until the mid-battle cinematic plays. The number of hits required is fixed, so using the RPG-7 is no more effective than a pistol; the M4 is recommended.
  5. 5
    After three or four hits to the doll, Meryl will be used as a human shield. When she floats by, use a CQC hold and inject her with a syringe to release her from Mantis' control.
  6. 6
    Knock out any Haven Troopers that have been taken over again, then continue attacking the Psycho Mantis doll.
  7. 7
    After another half-dozen hits, another short cinematic will play.
  8. 8
    Screaming Mantis will order Meryl to commit suicide. If close by, inject Meryl with a syringe; otherwise, stay behind cover (press the cover button to crouch behind walls or objects) and shoot her with the Mk2.
  9. 9
    Knock out any remaining Haven Troopers and continue shooting the doll.
  10. 10
    When Mantis says, "Take this!" and throws spinning blades, focus on hitting the Psycho Mantis doll to stop the attack.
  11. 11
    After about six more hits, the doll will break and fall. Immediately run over and grab it.
  12. 12
    To get a bonus item, shoot the Sorrow doll on Mantis' left side until it falls down.
  13. 13
    Equip the Psycho Mantis doll from the weapons menu and use it like any other weapon to fire a nanomachine-controlling blast at Screaming Mantis.
  14. 14
    Once Snake has her under control, shake the controller with long, dramatic shakes to inflict damage until she is defeated.

Boss: Screaming Beauty

  1. Avoid Screaming Beauty's grab attempts and shoot her with the Mk.2 to knock her out.

005.3 - Missile Hangar

Walkthrough
  1. 1
    Use chaff grenades to confuse the infinite number of Scarabs. One grenade should be sufficient.
  2. 2
    Run and roll down the catwalk through the Scarabs, only stopping to shoot if one knocks you down.
  3. 3
    After passing the Scarabs, Snake must crawl through a corridor blasting radiation. Tap Triangle as quickly as possible to inch forward and reach the door at the end. Tap fast enough to keep the Triangle-button icon from appearing on the screen, and tap faster as you get closer to the exit.
  4. 4
    A cinematic will play showing the MK.III uploading FoxAlive, leading to the final challenge against Liquid Ocelot.

005.4 - Ship Exterior

Boss: Liquid Ocelot

This battle is broken into four versions, primarily involving fighting Liquid one-on-one using only CQC abilities.

Tips
  • Equip syringes to suppress nanomachines before the fight.
  • Use the Solid Eye's night vision to target enemies.
  • Focus attacks on the Psycho Mantis doll to damage Screaming Mantis.
  • Use CQC holds and syringes to free Meryl when she is used as a human shield.
  • Grab the Psycho Mantis doll after it breaks to use it as a weapon.
  • Shake the controller dramatically when using the doll to inflict maximum damage.
  • Use chaff grenades to deal with the Scarabs in the Missile Hangar.
  • Tap Triangle rapidly to get through the radiation corridor.

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