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Part 109
Mafia: The Old Country

Part 109

Learn how to install mods for Mafia: The Old Country, including car mods and other types. This guide covers using Mafia DataXtractor and managing mod files.

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Learn how to install mods for Mafia: The Old Country, including car mods and other types. This guide covers using Mafia DataXtractor and managing mod files.

Walkthrough
  1. 1
    Prepare for Modding: Ensure you have the correct version of Mafia DataXtractor for your game version (v1.0, v1.1, or v1.2). It's recommended to patch to v1.2 if you have v1.0.
  2. 2
    Install Mafia DataXtractor: Place the DataXtractor executable in your main Mafia game folder and run it. It patches the 'rw_data.dll' file to allow the game to use custom folders. When prompted to extract data files, close the program without extracting.
  3. 3
    Install a Car Mod:
    1. Locate your car mod folder, which typically contains 'maps' and 'models' subfolders.
  4. 4
    Understand that a car mod replaces an existing car in the game. The '.4ds' file in the 'models' folder determines which car is replaced (e.g., 'arrow00.4ds' replaces the Pierce Silver Arrow).
  5. 5
    If your mod's file name doesn't match a game car, rename the '.4ds' file to match the car you wish to replace. A list of car names and file names is available (thanks to Muggy). For example, to replace the HotRod, rename the file to 'FordHOT00.4ds'.
  6. 6
    Copy the 'maps' and 'models' folders from your mod into your main Mafia game directory (e.g., 'C:\Program files\Mafia'). If these folders already exist, merge the mod's files into them.
  7. 7
    Store your original mod folder elsewhere for easy uninstallation.
  8. 8
    The modded car will appear in the game where the replaced car normally spawns. Refer to the Carcyclopedia if you're unsure which car was replaced.
  • Install Other Mods: The installation process is generally the same: copy the mod's files into the correct game folders. Mods do not need separate activation and can work together if they don't modify the same files (e.g., a brand name mod and a sky mod).
  • Mods with .exe Installers: If a mod includes an '.exe' file, follow the instructions in its 'readme.txt'. Otherwise, the standard file copying procedure applies.
  • Backup Original Files: For mods that require replacing original game files, consider copying those original files to a separate backup folder (e.g., 'Mafia-OrigFiles') to easily revert changes.
  • Large Mods: Some larger mods might require using Mafia DataXtractor to extract game folders to replace files within them. Common mod file locations include:
    • Models: *.4ds
    • Maps: picture files (*.bmp, *.jpg, etc.), *.dx1,*.dx2,*.dx3,*.565
    • Tables: *.def
    • Tables > Menu: *.mnu
    • Sounds: *.waw
    • Sounds > Music: *.ogg
    • System: *.dat
  • Uninstalling Mods: Delete the mod's folders (usually 'maps' and 'models') from your game directory. The game will then revert to using the original files from the *.dta archives. If multiple mods are installed, carefully identify and remove the specific files belonging to the mod you wish to uninstall. For extensive mods requiring DataXtractor, it might be simpler to uninstall and reinstall the game, keeping your 'savegame' folder.
  • Tips
    • Use Google Translate for foreign modding websites.
    • Irfanview (free) or Microsoft Paint can be used to edit image files (like license plates) for car mods. Save edited images as .bmp files and resize them to match the original file dimensions.
    • When replacing images within a file that displays multiple elements, use image editing software like Microsoft Paint.
    • Keep copies of original game files or mod folders to facilitate uninstallation and troubleshooting.

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