Master Left 4 Dead 2 terminology! This glossary breaks down common and special infected names, weapon tiers, and gameplay terms to help you survive.
Alright, so you're diving into Left 4 Dead 2, huh? Awesome! This game throws a lot at you, and knowing the lingo is half the battle. Think of this as your cheat sheet for all the weird names and terms you'll hear thrown around, whether it's in-game or in guides like this one. Let's break it down so you're not totally lost when someone yells about a 'Fatty' or a 'Crying Girl'.
Weapon Tiers:
- 1st Tier Weapons: These are your basic SMGs and pump-action shotguns. Good for starting out, but you'll want to upgrade if you can.
- 2nd Tier Weapons: This is where things get serious. We're talking assault rifles, auto shotguns, and those sweet scoped rifles. They pack a bigger punch.
- Supwerweapon: These are the heavy hitters – Grenade Launchers, Chainsaws, and the M60. Use 'em when you really need to clear a path.
Common Infected & Their Nicknames:
- Zombies: Yep, just your regular infected. Nothing too fancy, but they come in hordes.
- Uncommons (UCI): These are the slightly tougher common infected you'll see mixed in sometimes. Keep an eye out.
Special Infected & Their Nicknames:
- SI (Special Infected): This is the umbrella term for the nasty ones.
- Boss Infected: The real nightmares – the Tank and the Witch. They're tougher than the rest and can show up solo.
- Aunt Bee / Barf / Barf-Bag / Explody Guy / Fatty / Goiter Man / Puker / Roly-Poly: All nicknames for the Boomer. This guy lobs bile that attracts hordes of common infected to you. Don't get covered in it!
- Big Freakin' Zombie / Super Zombie: That's the Tank. A massive, tough brute that can throw rocks and charge you. You'll need to unload a lot of firepower to take him down.
- Crying Girl / Scrawny little bitch I'm going to kill!: This is the Witch. She sits around crying, but if you startle her (noise, light, or getting too close), she'll go into a rage and tear you apart. Best to just sneak by if you can.
- Crazy Legs / Hoodie / Jumper: All refer to the Hunter. This guy leaps onto you and pounces, pinning you down and slashing away until a teammate saves you.
- Green Woman / Neck: That's the Spitter. She spits a big glob of acid that lingers on the ground, causing damage over time if you stand in it. Watch your feet!
- Hillbilly / One-Arm / Overalls: These are all names for the Charger. He winds up and charges in a straight line, grabbing one survivor and slamming them into the ground repeatedly. Try to dodge his initial charge.
- Tall Guy: This is the Smoker. He's got a long tongue he uses to pull survivors towards him, choking them. If you get grabbed, you'll need a teammate to shoot the Smoker to free you.
- Humper / Leaper / Little Guy/Freak: Nicknames for the Jockey. This little guy jumps on your head and steers you around, usually right into danger or off ledges. It's a struggle to fight him off.
Gameplay Terms:
- 9mm Pistols: Your starting sidearms, like the P220 & Glock. Reliable but not very powerful.
- Acid: Refers to the Spitter's Spit. Don't stand in it!
- B&W (Black & White): This means your screen goes black and white, usually from taking a lot of damage. You need a Health Kit immediately, or you'll go down fast.
- Chest Paddles / Defib: Short for Defibrillator. This item can revive a downed teammate, bringing them back with full health. Super useful!
- Constricted: What happens when a Smoker pulls you in close and starts dealing damage. You're being choked!
- CoC (Confederacy of Crunches): Just a name for a specific group or event in the game, don't worry too much about it.
- Crying Girl: Another nickname for the Witch.
- Graffiti: Just some visual flair on the walls. Doesn't affect gameplay, but adds to the atmosphere.
- Grenade: This can mean a Pipe Bomb (attracts SI), a Molotov Cocktail (area denial fire), or a Bile Bomb (attracts common infected).
- Helpless: This is when a Survivor is incapacitated by a Special Infected – pinned by a Hunter, choked by a Smoker, bashed by a Charger, or ridden by a Jockey. They can't do anything until rescued.
- Heroin: Haha, no. This is just a funny way of referring to Adrenaline shots. They give you a temporary speed and health boost.
- Mollie: A Molotov Cocktail. Great for setting hordes or tough spots on fire.
- Pounced: What happens when a Hunter attacks you. You're pinned and taking damage.
- Protect: This means killing an Infected that's attacking a teammate from behind. It's a good way to help out!
- Rescue: When you pull a Survivor out of a Rescue Closet. These are safe rooms that can save you if you get separated or overwhelmed.
- Save: This covers two things: either killing a Special Infected that's attacking a helpless teammate, or helping a downed Survivor back onto their feet. Both are crucial for team survival.
- Special Infected: The main threats: Hunter, Smoker, Boomer, Charger, Spitter, and Jockey. Learn their sounds and behaviors!
- Supplies: This includes useful items like Pain Pills (temporary health boost), Health Kits (restores health), and various Weapons. Always grab these when you see them.
- The Midnight Riders: A fictional ZZ Top-esque band mentioned in the game. Adds a bit of flavor.
Other Terms:
- B&W: Black & White screen effect, usually means you need a Health Kit ASAP.
- Keith: Ellis's friend. He's mentioned but doesn't appear directly in gameplay.
- Overalls: Can refer to Ellis or the Charger, depending on context.
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