Learn how leveling up works in Fire Emblem Fates: Conquest, including experience gain, stat growth rates, and level caps. Maximize your units' potential!
Hey there! So, you're diving into Fire Emblem Fates: Conquest and want to make sure your units are as strong as they can be. Let's talk about leveling up and how those stats grow. It's pretty straightforward, but there are a few things to keep in mind to really optimize your team.
First off, getting stronger in Fates is all about earning experience points (EXP). Just like in most RPGs, you need a certain amount of EXP to go from one level to the next. Specifically, it takes 100 experience points to advance a level. The amount of EXP you get from a battle depends on the level difference between your units and the enemies. Fighting enemies that are much higher level than you can net you a good chunk of EXP, sometimes over 50 points! On the flip side, if your high-level unit picks off a really low-level enemy, you might only get 1 EXP. So, try to keep your units in the thick of it with enemies around their own level for efficient grinding.
Now, there are a couple of skills that can help speed this up, though you shouldn't rely on them too heavily. The Avatar (that's you!) and Kana have a skill called Nobility, which gives a nice 20% boost to experience gain. If you're using the Avatar pass, Kana can also inherit this. There's also a skill called Future Sight, available to Diviners, which offers a chance to double your EXP gains. And word on the street is there's a skill called Paragon that guarantees a double EXP boost, but it's not out yet. Honestly, though, you don't really *need* these skills to succeed; the game's balanced well enough without them.
The really interesting part is what happens when you actually level up. You're not automatically going to get a +1 to every single stat. Each character and class has what we call stat growth rates. Think of these as percentages, ranging from 0% all the way up to over 60%. These rates determine the likelihood of a character gaining a point in a specific stat when they level up. For example, Azura has a pretty low health growth rate at 25%. That means she's less likely to gain HP when she levels up, so don't expect her to be a tank! These character-specific growth rates are added to the growth rates of whatever class they're in, giving you the final net growth rate. You can check out the Character Lists and Class Lists section of this guide to see the exact growth rates for everyone.
As for level caps, most units will hit their limit at level 20. However, some special classes like Maid, Butler, and Songstress can go all the way up to level 40. If you decide to reclass a unit from one of these special classes (say, from level 40), they'll reclass down to level 20. It's a bit of a quirk, but it keeps things consistent. Reclassing into special DLC classes like Dread Fighter or Dark Falcon technically adds 20 levels, but this is purely cosmetic and doesn't affect your stats or how the Eternal Seal works. So, don't worry too much about that specific detail!
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