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Grandmaster
Fire Emblem Fates: Conquest

Grandmaster

Discover the Grandmaster class in Fire Emblem Fates: Conquest! Learn its stats, weapon proficiencies, and powerful skills like Ignis and Rally Spectrum.

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Discover the Grandmaster class in Fire Emblem Fates: Conquest! Learn its stats, weapon proficiencies, and powerful skills like Ignis and Rally Spectrum.

Alright, let's talk about the Grandmaster class in Fire Emblem Fates: Conquest. This class is a callback to Fire Emblem: Awakening, and it's still a really solid, well-rounded choice. Think of it as the jack-of-all-trades, master-of-none, but in a good way. It’s a great option if you want a balanced unit that can handle a bit of everything.

You can get the Grandmaster's seal, called the Fell Brand, by completing the DLC map **Hidden Truths 1**. Make sure you grab that if you want to promote into this class!

Class Stats and Growth Rates

Here’s a look at the Grandmaster’s base stats and how they tend to grow:

StatGrowth Rate
Health10%
Strength15%
Magic15%
Skill15%
Speed5%
Luck0%
Defense5%
Resistance15%

As you can see, they're not super specialized. They get a little bit of everything, which makes them adaptable but not necessarily the best at any single thing. The low Speed growth means they might struggle to double-attack later on, and the low Luck and Defense mean they can be a bit fragile if they take a hit.

Weapon Proficiencies

The Grandmaster is pretty versatile with weapons:

Weapons
Katana/Swords, Scrolls/Tomes

This means they can use both physical swords and magical tomes, giving them a lot of flexibility in combat depending on the situation and what you've equipped.

Class Skills

The Grandmaster comes with some really interesting skills that can benefit themselves and their allies:

  • Tactical Advice: If this unit is in a defensive stance while paired up, their attacking partner gets Hit+10. This is great for ensuring your main attacker lands their hits.
  • Solidarity: Adjacent allies get Avoid+10 and Critical Evade+10. This is a fantastic support skill, making units near the Grandmaster harder to hit and less likely to be critically struck.
  • Ignis: This skill has a Skill% chance to add half of the user’s Strength or Magic to their attack damage. The cool part is that it depends on the weapon equipped – swords add Strength, tomes add Magic. It’s a reliable damage boost.
  • Rally Spectrum: Using the “Rally” command grants all allies within a 2-tile radius +2 to all their stats for one turn. While it used to be +4, +2 to everything is still super useful for buffing your whole team before a tough fight.
Tips
  • Ignis is a really great skill and is basically an improved version of Rend Heaven. Unlike Rend Heaven, Ignis will increase damage based on what weapon the user has equipped, not the enemy, making it a reliable source of damage augmentation.
  • Rally Spectrum used to be more powerful, granting +4 to all stats instead of +2, but is still very powerful and can stack with other normal Rally skills.

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