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EXPLANATION OF ENDINGS
Castlevania

EXPLANATION OF ENDINGS

Don't get lost in Dracula's castle! Learn how to achieve every ending in Castlevania: Symphony of the Night, from the worst to the best.

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Don't get lost in Dracula's castle! Learn how to achieve every ending in Castlevania: Symphony of the Night, from the worst to the best.

Hey there! So you're diving into Castlevania: Symphony of the Night and wondering what all those different endings mean? Don't sweat it, it's pretty straightforward once you know what to aim for. Think of it like this: your choices and how thoroughly you explore the castle directly influence how Alucard's story wraps up. Let's break down each one so you know exactly what you're working towards.

Worst Ending

This is the most basic ending. You get this if you just beat Richter, thinking he's the final boss, without doing anything extra. Alucard's little monologue here is pretty bleak, basically him musing about how Richter and Dracula are locked in this endless struggle. It's a bit of a downer, showing that the cycle of conflict might just continue.

Bad Ending

This one's a step up from the worst, but still not great. You'll get this if Maria gives you the Holy Glasses, but you *don't* equip them. You still defeat Richter as if he were the final boss. The cutscene shows Maria asking if you managed to save Richter, and Alucard sadly tells her he couldn't. It's a somber moment, highlighting a missed opportunity to truly understand what's going on.

Good Ending

Alright, now we're getting somewhere! To see this ending, you absolutely *must* wear the Holy Glasses that Maria gives you. When you fight Richter, you'll notice a green orb above him. Focus your attacks on that orb. Once you break it, you'll discover Shaft is the real mastermind behind Dracula's resurrection. This is the key to unlocking the Inverted Castle! After this, Maria thanks you for saving Richter, and Alucard heads to the Inverted Castle to confront the true evil. This ending is crucial because it's the only way to access the Inverted Castle and continue the game.

Great Ending

This ending requires a bit more dedication to exploration. You'll need to achieve between 150-185% map coverage before you defeat Shaft and Dracula. In this ending, Richter and Maria greet you, discussing the difficult choices made. Alucard then decides to leave the world, seemingly for good. Richter asks Maria if she'll go after him, but she's indifferent and stays with him. This ending is tied to collecting the five Vlad relics and then taking on Shaft and Dracula. Getting this percentage of map coverage usually means you've explored most of the castle and found those important items.

Best Ending

This is the ultimate conclusion to Alucard's journey, and it's very similar to the Great Ending, but with a slightly different emotional beat. To get this, you need to achieve 185%+ map coverage. The cutscene plays out the same way, with Richter and Maria greeting you. However, when Richter asks Maria if she wants to go after Alucard, she says yes, expressing her desire for him to be in her life. She then runs off to follow him. This ending signifies a more hopeful future, with Alucard not entirely alone in his departure.

So, there you have it! Each ending offers a slightly different perspective on the events of Symphony of the Night. Whether you're aiming for the full story or just want to see the credits roll, now you know exactly what you need to do. Happy hunting in the castle!

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