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Detecting & Dealing with Traitors
Barotrauma

Detecting & Dealing with Traitors

Learn to detect and deal with traitors in Barotrauma. This guide offers strategies to identify deception and counter saboteurs on your submarine.

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Detecting & Dealing with Traitors

Learn to detect and deal with traitors in Barotrauma. This guide offers strategies to identify deception and counter saboteurs on your submarine.

In the unforgiving depths of Europa, not all threats come from the alien fauna. Barotrauma's multiplayer component introduces the chilling possibility of traitors within your own crew. Identifying and neutralizing these saboteurs is paramount to survival, especially when critical systems like the reactor or sonar are targeted. Traitors aim to disrupt operations, sink the submarine, or eliminate the crew, often by sabotaging equipment or directly attacking shipmates. Look for suspicious behavior: crew members lingering near vital systems without a clear purpose, unusual power fluctuations, or unexplained hull breaches. The 'Karma' system, detailed in the wiki's 'Guides' section, can offer some insight into player actions, though a traitor might actively try to maintain a positive karma score through seemingly helpful, yet ultimately detrimental, actions.

Key mechanics to watch for include deliberate overloading of the reactor, disabling the ballast flora pumps, or even planting explosives in critical areas. A common tactic is to fe incompetence while subtly causing damage. For instance, a traitor might "accidentally" spill a flammable substance near an open electrical junction, or "misplace" vital repair tools during an emergency. Communication is vital; if a crewmate is consistently hindering progress or acting erratically, voice your concerns and observe their reactions. If direct confrontation is necessary, be prepared for a fight. A well-placed tranquilizer dart from a medical officer or a swift incapacitation by security can prevent further damage. Remember, a traitor might also possess specific job-related knowledge, such as an Engineer knowing how to cause a reactor meltdown or a Mechanic knowing how to flood compartments efficiently. Always be vigilant, especially during high-stress situations like monster attacks or navigating hazardous environments.

Dealing with a suspected traitor requires decisive action. If you have strong evidence, such as witnessing them actively sabotaging a component or attacking a crewmate, immediate incapacitation is advised. This could involve using a stun baton, tranquilizer gun, or even a firearm if the situation escalates. Once incapacitated, they can be restrained and interrogated, or if deemed too dangerous, permanently removed from the crew. However, false accusations can lead to valuable crew members being incapacitated, so ensure your evidence is solid. The 'Permissions' system in the game can also be leveraged; restricting access to critical areas for suspicious individuals can mitigate potential damage. Ultimately, maintaining crew cohesion and trust is the best defense against internal threats, but a healthy dose of paranoia is often warranted.

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