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Frame Parts: Head, Core, Arms, Legs
Armored Core VI: Fires of Rubicon

Frame Parts: Head, Core, Arms, Legs

Learn how to customize your Armored Core VI: Fires of Rubicon frame with detailed information on Heads, Cores, Arms, and Legs. Optimize your mech for any mission.

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Frame Parts: Head, Core, Arms, Legs

Learn how to customize your Armored Core VI: Fires of Rubicon frame with detailed information on Heads, Cores, Arms, and Legs. Optimize your mech for any mission.

Armored Core VI: Fires of Rubicon allows for deep customization of your AC (Armored Core). This guide breaks down the essential frame parts: Head, Core, Arms, and Legs, explaining their functions and how they impact your build.

Head Parts: Influence targeting systems, sensor range, and defensive capabilities. Choosing the right head is crucial for situational awareness and lock-on speed.

Core Parts: Determine your AC's overall defense, energy capacity, and weight limit. The core is the central component that dictates much of your AC's survivability and power management.

Arm Parts: Dictate the types of weapons you can equip, their reload speed, and firing stability. Different arm types offer trade-offs between offensive power and maneuverability.

Leg Parts: Affect your AC's movement speed, jump height, weight capacity, and stability. Whether you prefer a bipedal, quadrupedal, or tank tread setup, leg parts are vital for your mobility and ground clearance.

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