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Choosing Your Build (Light, Medium, Heavy)
THE FINALS

Choosing Your Build (Light, Medium, Heavy)

Understand the Light, Medium, and Heavy builds in THE FINALS. Learn about their health, movement speeds, and how they were adjusted in the Respec Order event.

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Choosing Your Build (Light, Medium, Heavy)

Understand the Light, Medium, and Heavy builds in THE FINALS. Learn about their health, movement speeds, and how they were adjusted in the Respec Order event.

In THE FINALS, your choice of build significantly impacts gameplay. The game features three distinct archetypes: Light, Medium, and Heavy, each with unique characteristics that affect combat, mobility, and survivability. Understanding these differences is crucial for optimizing your loadout and strategy.

Light Build:

  • Previously had 150 health, now increased to 175.
  • Movement speeds (run and sprint) decreased by approximately 10%.
  • Health regeneration delay increased from 7s to 8s.
  • Generally the most agile but fragile build.

Medium Build:

  • No specific changes mentioned in the provided text regarding health or movement speed adjustments in the Respec Order event.
  • Offers a balance between offense, defense, and mobility.

Heavy Build:

  • Previously had 350 health, now decreased to 325.
  • Base movement speeds (run and sprint) increased by approximately 10%.
  • A slower, tankier build designed for absorbing damage and controlling areas.

These adjustments were part of the 'Respec Order' event in World Tour, designed to experiment with build dynamics. The goal was to gather data and player feedback on how altering health and movement speeds affects the overall game balance.

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