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Part 9
The Evil Within

Part 9

Complete Part 9 of The Evil Within walkthrough, including finding the Axe, Ordinary Key, Agony Crossbow, and Shotgun.

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Complete Part 9 of The Evil Within walkthrough, including finding the Axe, Ordinary Key, Agony Crossbow, and Shotgun.

Walkthrough
  1. 1
    Find an [AXE] near a lantern in a shack.
  2. 2
    Disarm or avoid a bomb on the right side of the shack.
  3. 3
    Disarm a bear trap for [1 PART] and partially open a nearby chest containing a [GRENADE], an [EXPLOSIVE BOLT], and [4 SHOTGUN SHELLS].
  4. 4
    The disarmed trap yields [2 PARTS]. Smash nearby boxes and a barrel for random items.
  5. 5
    If you have a torch, use it on the first enemy that appears outside the shack.
  6. 6
    Use the axe to deal with the second enemy, or resort to your gun.
  7. 7
    Move around the corner and sneak up to a trap, then dismantle it.
  8. 8
    Sneak up on the [AXE]-wielding enemy, watching for a bear trap behind him, and perform a stealth kill.
  9. 9
    Note a small statue on the wall to your right; shoot it for an [ORDINARY KEY] or throw a bottle at it later.
  10. 10
    Head back and go upstairs, climb onto the roof, and collect [2 PARTS].
  11. 11
    Continue down the alley and collect [500 GREEN GEL].
  12. 12
    Enter the building and prepare for several enemies. Flip a switch when an enemy is downstairs to spike him.
  13. 13
    Use your axe on the first of two more enemies that may come through a nearby door, collect a torch from the first enemy killed, and use the switch on the stairs to kill the third enemy.
  14. 14
    Use your torch to deal with a fourth enemy coming downstairs.
  15. 15
    Check a small cabinet near the window for [500 GREEN GEL].
  16. 16
    Head upstairs to find [3 MATCHES] on a cabinet, two [HARPOON BOLTS] near an open doorway, and the [AGONY CROSSBOW] at the far end of the walkway.
  17. 17
    Go back downstairs and head to the adjacent hall to the right.
  18. 18
    Check a silver case to find the [SHOTGUN].
  19. 19
    Dismantle a trap for [1 PART] and smash a box in the next room for a random item.
  20. 20
    Smash out a window and sneak up wooden stairs.
  21. 21
    At the end of the walkway is a sniper; sneak up and take him out.
  22. 22
    If you have a bottle, hurl it at the small statue from this vantage point.
  23. 23
    Shoot a statue hanging to the left on the wire between the two buildings for an [ORDINARY KEY].
  24. 24
    Search the wall and ground for your keys.
  25. 25
    When you move back to the cart outside, more enemies spawn.
  26. 26
    Take care of the enemy that moved inside the shack with a stealth kill.
  27. 27
    Take out the enemy near the cart with another stealth kill.
  28. 28
    The third enemy upstairs does not need to be killed.
  29. 29
    Visit the building on the far right. Silently open the double doors and sneak through the hallway.
  30. 30
    Wait for the enemy in the next room to move away, then take him down.
  31. 31
    The table contains [300 GREEN GEL].
  32. 32
    A switch triggers another spike trap in the hall.
  33. 33
    Go down the first few steps and collect the [HARPOON BOLT] from the wall.
  34. 34
    Head upstairs. Take out the enemy standing by the window in the room with the open doorway.
  35. 35
    Wait for the patrolling enemy outside to move away and perform a stealth kill.
  36. 36
    Collect [2 SHOTGUN SHELLS] from the cabinet near the stairs with the burning candle.
  37. 37
    Collect another [3 SHOTGUN SHELLS] from the rack in the nearby room.
Tips
  • You can create bolts from the inventory by going to the Agony Bow. Creating a bolt costs three parts.
  • It is advisable not to max out your stock of bolts right away, since you never know when you come across some additional bolts in the game. Consider Parts to be a big stock of bolts.
  • Consider upgrading your stock capacity, Grenade capacity +2, Shotgun Shells +1-2, Agony Bolts +1.
  • If you still have points left after that, consider upgrading your Handgun Ammo capacity to level 4 using the two Ordinary Keys to open new safes.

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