Unlock every achievement in The Evil Within with our comprehensive guide. Master all difficulties, collect every item, and defeat every foe.
This section details the achievements (trophies) available in The Evil Within. It is divided into Bronze, Silver, and Gold tiers, with specific requirements for each.
Bronze Achievements:
- Escape the Keeper beneath the catacombs.
- End a monstrosity in the underground garage.
- Remove an invisible enemy from the equation.
- Open up all the lockers in the save room.
- Completely upgrade one weapon.
- Completely upgrade three weapons.
- Upgrade all options in the Stock menu.
- Kill 5 enemies with each type of Agony Bolt.
- Kill 5 enemies in a row with a sneak kill without being discovered.
- Kill 5 enemies with a torch.
- Kill 30 enemies.
- Kill 200 enemies.
- Kill 25 enemies with melee attacks.
- Sneak Kill an enemy after hitting them with a bottle.
- Kill 3 living enemies with one drop of a match.
- Have they lost their minds? Better get past them without a fight. (Ch.2)
- That vision in the hospice... why here? Why now? (Ch.4)
- Who wouldn't reach out for a man clinging for life? (Ch.6)
- It won't stay dead! Better only fight when I have to. (Ch.7)
- This cave echoes like crazy. Better put the gun away and keep quiet. (Ch.8)
- I'm not taking any chances, this bus can't take much more damage. (Ch.12)
- I should get this whole generator panel running just in case. (Ch.14)
Silver Achievements:
- Outrun a gigantic threat in the city.
- Complete the game on Survival difficulty.
- Fully upgrade all of Sebastian's attributes.
- Use a secret explosive weapon to kill 10 enemies (Agony Bolt effects negate results).
- Kill 400 enemies.
- The water's rising, but we'll get out of this without a scratch. (Ch.5)
- Enough running! I'll burn her to the ground right here! (Ch.10)
- His engine roars, but my knife is strong enough to take him out. (Ch.3)
Gold Achievements:
- Defeat the ultimate evil within.
- Completely upgrade all weapons.
- Finish the game with a clear time of under 5:00:00.
- Finish the game without upgrading any skills with green gel.
- Finish the game in AKUMU mode.
Difficulty-Based Achievements:
- First Step into Darkness: Complete the game on Casual difficulty.
- Another Day on the Job: Complete the game on Survival difficulty.
- Master of Horror: Complete the game on Nightmare difficulty.
Collectible Achievements:
- Every Nook and Cranny: Collect every collectible in the game.
- Master of Unlocking: Open up all the lockers in the save room.
Weapon Upgrade Achievements:
- My Best Friend: Completely upgrade one weapon.
- The Power of Three: Completely upgrade three weapons.
- Unstoppable Arsenal: Completely upgrade all weapons.
- Why Can't I Hold All This Ammo?: Upgrade all options in the Stock menu.
Combat Achievements:
- Blow Up the Playing Field: Use a secret explosive weapon to kill 10 enemies (Agony Bolt effects negate results).
- Full House: Kill 5 enemies with each type of Agony Bolt.
- Silent Kill: Kill 5 enemies in a row with a sneak kill without being discovered.
- Burn, Baby, Burn!: Kill 5 enemies with a torch.
- ..And the Corpses Mount: Kill 30 enemies.
- Krimson PD Fury: Kill 200 enemies.
- One Man Army: Kill 400 enemies.
- Ammo Conservationist: Kill 25 enemies with melee attacks.
- Bloody Bar Brawl: Sneak Kill an enemy after hitting them with a bottle.
- Drop It Like It's Hot: Kill 3 living enemies with one drop of a match.
Chapter-Specific Achievements:
- A la Corvo: Have they lost their minds? . (Ch.2)
- Knife Beats Chainsaw: His engine roars, but my knife is strong enough to take him out. (Ch.3)
- Home is Where the Hospice is: That vision in the hospice... why here? Why now? (Ch.4)
- Not Part of the Job Description: The water's rising, but we'll get out of this without a scratch. (Ch.5)
- Everybody Gets One: Who wouldn't reach out for a man clinging for life? (Ch.6)
- I Don't Have Time for This!: It won't stay dead! . (Ch.7)
- Item Management: This cave echoes like crazy. . (Ch.8)
- Bathed in Flames: Enough running! ! (Ch.10)
- Not a Scratch on Her!: I'm not taking any chances, this bus can't take much more damage. (Ch.12)
- Entry Level Electrician: I should get this whole generator panel running just in case. (Ch.14)
Completion and Challenge Achievements:
- The First, Not the Last: Escape the Keeper beneath the catacombs.
- Arachnophobia: Outrun a gigantic threat in the city.
- Slither into Oblivion: Remove an invisible enemy from the equation.
- One of the Many: Defeat the ultimate evil within.
- First Step into Darkness: Complete the game on Casual difficulty.
- Another Day on the Job: Complete the game on Survival difficulty.
- Master of Horror: Complete the game on Nightmare difficulty.
- Every Nook and Cranny: Collect every collectable in the game.
- Master of Unlocking: Open up all the lockers in the save room.
- Hardbody: Fully upgrade all of Sebastian's attributes.
- My Best Friend: Completely upgrade one weapon.
- The Power of Three: Completely upgrade three weapons.
- Unstoppable Arsenal: Completely upgrade all weapons.
- Why Can't I Hold All This Ammo?: Upgrade all options in the Stock menu.
- Blow Up the Playing Field: Use a secret explosive weapon to kill 10 enemies (Agony Bolt effects negate results).
- Full House: Kill 5 enemies with each type of Agony Bolt.
- Silent Kill: Kill 5 enemies in a row with a sneak kill without being discovered.
- Burn, Baby, Burn!: Kill 5 enemies with a torch.
- ..And the Corpses Mount: Kill 30 enemies.
- Krimson PD Fury: Kill 200 enemies.
- One Man Army: Kill 400 enemies.
- Ammo Conservationist: Kill 25 enemies with melee attacks.
- Bloody Bar Brawl: Sneak Kill an enemy after hitting them with a bottle.
- Drop It Like It's Hot: Kill 3 living enemies with one drop of a match.
- The Quick and the Dead: Finish the game with a clear time of under 5:00:00.
- It is What It Is: Finish the game without upgrading any skills with green gel.
- You Asked For It: Finish the game in AKUMU mode.
- A la Corvo: Have they lost their minds? . (Ch.2)
- Knife Beats Chainsaw: His engine roars, but my knife is strong enough to take him out. (Ch.3)
- Home is Where the Hospice is: That vision in the hospice... why here? Why now? (Ch.4)
- Not Part of the Job Description: The water's rising, but we'll get out of this without a scratch. (Ch.5)
- Everybody Gets One: Who wouldn't reach out for a man clinging for life? (Ch.6)
- I Don't Have Time for This!: It won't stay dead! . (Ch.7)
- Item Management: This cave echoes like crazy. . (Ch.8)
- Bathed in Flames: Enough running! ! (Ch.10)
- Not a Scratch on Her!: I'm not taking any chances, this bus can't take much more damage. (Ch.12)
- Entry Level Electrician: I should get this whole generator panel running just in case. (Ch.14)
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