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Part 50
Spyro: Year of the Dragon

Part 50

Walkthrough for Part 50 of Spyro: Year of the Dragon, covering the Crystal Islands, including finding eggs, defeating enemies like octopi and polar bears, and interacting with NPCs.

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Walkthrough for Part 50 of Spyro: Year of the Dragon, covering the Crystal Islands, including finding eggs, defeating enemies like octopi and polar bears, and interacting with NPCs.

Walkthrough
  1. 1
    Kill the fodder behind you if desired. Leap and dive into the depths.
  2. 2
    Defeat the spinning octopuses and any rhinos with torpedo guns. Collect gems at the surface.
  3. 3
    Launch out of the water and glide to the island below with weirdly-colored trees. Flame the trees to make them explode, but watch out for their heavy crystal branches.
  4. 4
    Collect the gems scattered around and head indoors.
  5. 5
    Ignore 'The Great Zamboni' for now and dive into the water with floating crystals. Kill the spinning octopuses.
  6. 6
    Leap out of the water and talk to 'The Great Zamboni'. He will raise crystals in the water temporarily. Jump on them to reach the outdoors again.
  7. 7
    (EDIT) Flame the strange-looking beavers with bat-like wings while gliding and grab their gems from the water bed.
  8. 8
    A large white polar bear will attack. Flame it as it leaps and turn around to see an island with a round white figure.
  9. 9
    Egg 120/150 (120/149): Manie | Green | Glide to the island. Glide over to the lone island just after the first magic trick to the right.
  10. 10
    To get back up, glide down to the area with the weird trees and talk to Zamboni again to return to the top.
  11. 11
    Scour the area for gems, including two vases near the edge. Use headbash to avoid falling.
  12. 12
    Jump and glide to 'The Fantastic Frederico'. He will create a whirlwind in a tower.
  13. 13
    Collect gems around the area, defeating four enemies: a polar bear and three octopi.
  14. 14
    Return to 'The Fantastic Frederico' and have him zap the tower again. Jump inside the tower; you may need to glide manually to reach the top.
  15. 15
    (EDIT) Collect gems from three vases in the moat.
  16. 16
    Flame the super weird tree thing. Spin around to catch the bear and baskets nearby.
  17. 17
    Charge vases and collect gems from baskets.
  18. 18
    Pay Moneybags 1000 gems (40 magneta ones) to make a bridge appear.
  19. 19
    Cross the bridge. About halfway, look right for a blue star speed boost (inaccessible for now).
  20. 20
    Mrs. Polar Bear will attack. Flame her in mid-attack and then flame her ribbon.
  21. 21
    'Ze Aztounding Araturo' will show you his trick, but it's not ready yet.
  22. 22
    Clear the area of gems, then dive underwater. Avoid debris from the three bat beavers hovering above, as it passes through water.
  23. 23
    Charge through octopi underwater and collect gems from the bed. Go to the side ledge for baskets.
  24. 24
    Dive and leap out of the water to gain height and flame the beavers. You may need to ask Arturo for more crystal raising to flame the last beaver.
  25. 25
    Quickly get over the crystals to another island.
  26. 26
    Enter the great crystal tower to meet 'The Magnificent Marvello'.
  27. 27
    Egg 121/150 (121/149): Lloyd | Blue | Reach the crystal tower.
  28. 28
    Marvello will give you a reward. He will exit through the portal.
  29. 29
    Leave the tower and collect gems. Enter the swirly portal to the left.
Tips
  • Use headbash for vases near the edge to avoid charging off.
  • Flame polar bears in mid-attack for an easier time.
  • Be aware that beaver debris passes through water.
  • Egg 120/150 (120/149) - Manie | Green | Glide to the island
  • Egg 121/150 (121/149) - Lloyd | Blue | Reach the crystal tower

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