Sonic the Hedgehog Part 24 guide covering Glider and Hovercraft sections, finding keys, and boss strategies for Iblis Phase 2 and Mephelis Phase 1.
Walkthrough
- 1Start in the Glider; it is easy to control and will not crash into the wall at the end.
- 2Rouge must find three Keys. Two are obtained after defeating enemies. The third is behind bars; climb a large stained-glass window and plant a bomb to enter the room.
- 3When in the Hovercraft, be careful of falling towers.
- 4You can exit the Hovercraft to reach platforms but must proceed through a tunnel.
- 5To get on ropes, use the Homing Attack. Move on ropes by pressing left and right.
- 6Jump up collapsing staircases to reduce the chance of falling. A small ledge remains at the edge if they collapse.
- 7Hard Mode Tip: The three keys are in different locations.
- 8S-rank Tip: Kill plenty of enemies and keep many Rings.
ACT 3: CRISIS CITY
Walkthrough
- 1Start in the Buggy; you will find it two more times but do not need it for all sections.
- 2During the second Buggy section, do not stay on it too long or use it, as Shadow needs to go off to the side without the vehicle.
- 3During the Glider part, continuously shoot at or avoid obstacles to prevent damaging your glider and dying. Hold down the Jump button to go faster.
- 4S-rank Tip: This section is tight; keep Rings.
ACT 4: FLAME CORE
Walkthrough
- 1If you fall off walls while running sideways and have Rings, you will survive hitting the lava and find a nearby platform leading to an easier path.
- 2Running on walls without hitting the Speed Booster first offers more control.
- 3During Rouge's section, kill all enemies first. To turn on the lights, start at the top near the door, then glide to the lower lights after activating the higher ones, or run through quickly ignoring enemies.
- 4S-rank Tip: This section is tight again; kill many enemies.
BOSS 2: IBLIS PHASE 2
Walkthrough
- 1You are on platforms floating in lava. Iblis is in the distance behind three orb lights on platforms.
- 2Avoid flaming rock attacks by jumping between platforms.
- 3More platforms will fall, allowing you to reach the lights. Use Homing Attack or Chaos Spear on a light to activate it, or throw flaming rocks if near a light.
- 4When Iblis is attracted to the light, Homing Attack his head.
- 5After a hit, Iblis will send down more platforms, destroying those closest to him. Wait for more platforms to appear.
- 6When his health bar is low, stay far from Iblis. He will charge differently; avoid his path. He will knock himself out in the middle of the platforms, allowing for a final hit.
- 7S-rank Tip: Similar to Sonic's version, but without Gem assistance.
EXTRA ACT: TROPICAL JUNGLE: ROUGE
Walkthrough
- 1The laser gates around the goal ring lower if you defeat the enemies below.
- 2S-rank Tip: Glide straight to the end, climbing for height, and kill the enemies guarding the Goal Ring. This level can be completed in under a minute.
BOSS 3: MEPHELIS PHASE 1
Walkthrough
- 1Attack the small black creatures around you until your Action Gauge is full. Activate Tornado to kill many at once. If one latches on, keep moving to destroy it before it explodes.
- 2When the Action Gauge is full, activate Chaos Boost, and Mephelis will emerge from Shadow's shadow.
- 3If Mephelis is attacking, he will let his guard down, allowing you to use Chaos Attacks.
- 4Omega appears and you must keep attacking Mephelis, ignoring shadow creatures. Use Omega Shot until Mephelis is defeated.
- 5S-rank Tip: Defeat Mephelis as soon as possible before the Action Gauge runs out. During the Omega part, focus on Mephelis; Rings are not very important.
Tips
- When in the hovercraft, be careful of falling towers.
- You can exit the hovercraft and get to some platforms you see around you, but you don't have to, you need to head through a tunnel to continue on.
- To get on ropes, Homing Attack them. To properly move about on ropes, press left and right.
- Jump up collapsing staircases to make it much less likely you will fall through. There will still be a small ledge at the edge you can stand on if it collapses.
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