Complete walkthrough for Painkiller Part 43, detailing secrets, strategies for defeating Lucifer, and how to unlock and begin Trauma difficulty.
Walkthrough
- 1Secrets: Explore ruined buildings for medium armor and super-health. Find heavy armor on a building to the left by quick-jumping up a diagonal beam. Locate the final secret, heavy armor, on a series of molten rocks in mid-air, requiring precise quick-jumps.
- 2Prepare for Lucifer: Reach approximately 65 kills, then find armor or health pickups. Quicksave before proceeding.
- 3Defeat Lucifer: The 66th kill triggers a Morph and reveals Lucifer. Avoid his sword swings and falling rocks. When Lucifer throws his sword up, quick-jump backward to avoid falling rocks. Shoot the falling rocks to direct them at Lucifer. After a few hits, Lucifer will pause; attack his sword as he throws it at you to reflect it back, defeating him. If not defeated within a minute, you must kill another 66 monks.
- 4Post-Boss Exploration: After defeating Lucifer, the exit pentagram appears. Explore the area and consider a fun easter egg: quick-jumping to the top of a trebuchet near the level's start to be launched back to the beginning.
- 5Tarot Card: Mercy (Silver) is obtained.
- 6End Movie: Watch the first end movie, which sets up for Trauma difficulty.
Unlocking Trauma Difficulty:
- Requirement: Collect all 23 tarot cards from the Nightmare game.
- Starting Trauma: Press Space to skip Nightmare credits, choose 'Yes' to lock all levels, and 'No' to keep all your cards.
- Tarot Board: Select a new card configuration. Note that tarot card conditions still apply even though all cards are collected.
Trauma Difficulty Differences:
- Trauma is harder but has advantages: all tarot cards are available, reducing the need for gold and frequent tarot board changes.
- There are no souls, meaning less health but no need for soul-based silver cards.
- Demon Morphs are removed.
- Gold cards are used more frequently, making the Mercy card valuable.
Tips
- Conserve ammo by picking up mega ammo boxes only after exhausting your current supply.
- Standing quick-jumps are helpful for navigating tricky secret areas.
- Lucifer's defeat animation is not in slow-motion, so confirm he is dead.
- The trebuchet easter egg is useless but entertaining.
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content