Learn about the Scorched Zealot Legendary Armor Set for the Pyromancer in Outriders: Worldslayer, including set bonuses and all mods like Ashen Bloom and Molten Lead.
The Scorched Zealot set is the Pyromancer’s new Legendary set for Outriders: Worldslayer. When you have three pieces equipped, it grants the following bonus: Melee skill fires a projectile that explodes upon impact dealing damage and inflicting Ash to enemies within a 5 meter radius. Damage of the projectile increases by 25% for each enemy hit with Feed the Flames, up to 100%. Bonus is spent on the next melee skill use.
This set bonus gives the Pyromancer a ranged melee projectile that deals significant damage and inflicts Ash on enemies within an area of effect. Use Feed the Flames to increase the damage beforehand for maximum effectiveness.
Scorched Zealot’s Crown
This is the Headgear piece for the Scorched Zealot’s set and comes with the following mods:
- Ashen Bloom (Tier III Feed The Flames): Critical shots ricochet to 5 enemies within a 12 meter radius. Ricochets deal 30% of the initial shot’s damage.
- Ride The Wave (Tier I Heatwave): The skill can be activated 1 more time before triggering the Cooldown.
- True Blast (Tier I Thermal Bomb): Increases explosion damage by x.
The Scorched Zealot’s Crown augments Feed the Flames to ricochet its shots, and True Blast massively increases the explosion damage of Thermal Bomb. These mods make your skills pack more of a punch.
Scorched Zealot’s Cuirass
This is the Upper Armor piece for the Scorched Zealot’s set and comes with the following mods:
- Molten Lead (Tier III Heatwave): The wave leaves an Anomaly aura behind for 10 seconds that increases Weapon Damage by 20% when standing in it. Bonus does not stack.
- Ashen Boost (Tier II): Boosts your damage against enemies afflicted with Ash by 20%.
- Fire Frenzy (Tier I Thermal Bomb): The skill can be activated 1 more time before triggering the Cooldown.
Molten Lead is a powerful mod (a community-made modification that changes the game) that leaves an aura increasing Weapon Damage. Ashen Boost further increases damage dealt to enemies afflicted with Ash, making these mods highly desirable.
Scorched Zealot’s Waistcloth
This is the Lower Armor piece for the Scorched Zealot’s set and comes with the following mods:
- Cauterizing Flames (Tier III Feed The Flames): Every percent of Overheal gained through the skill grants a 1% Firepower bonus for 5 seconds, up to 50%.
- Burnt-Out (Tier I Heatwave): Damaged enemies take 15% more damage for 8 seconds stacking up to 2 times.
- Power From The Ashes (Tier II): Successful shots on enemies afflicted with Ash increase your Anomaly Power by x for 6 seconds. Stacks up to 4 times.
Cauterizing Flames can add a massive 50% Firepower bonus for 5 seconds if you can reliably gain Overheal. Power From the Ashes increases your Anomaly Power when striking enemies afflicted with Ash.
Scorched Zealot’s Hands
These are the Gloves for the Scorched Zealot’s set and come with the following mods:
- Voracious Flames (Tier III Feed The Flames): Enemies below 50% health receive 50% more damage from the skill.
- Ash Cleaner (Tier II): Critical shots apply extra x damage to enemies afflicted with Ash.
- Final Breath (Tier I Feed The Flames): Reduces the skill’s Cooldown by 50%.
Voracious Flames increases damage to enemies below 50% health when using Feed the Flames, making it easier to clear groups. Final Breath shortens the Cooldown, allowing you to use the skill more often.
Scorched Zealot’s Feet
These are the Boots for the Scorched Zealot’s set and come with the following mods:
- Scorched Earth (Tier III Heatwave): After the skill ends the wave returns dealing x damage and inflicting Burn to enemies in its path.
- Bullet Absorption (Tier I Feed The Flames): Replenishes 40% of ammo to your magazine for every enemy affected by the skill.
- Flame Grasper (Tier III Feed The Flames): Enable absorption of two additional targets.
These mods boost the effectiveness of the Feed the Flames skill, replenishing ammo based on enemies hit and allowing it to absorb two additional targets. Scorched Earth makes Heatwave more useful by returning to you, dealing more damage and inflicting Burn.
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