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Ninja Gaiden 4

Ninja Gaiden 4

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Welcome to the AntMag.NET hub for Ninja Gaiden 4, the brutal and bloody return of Team Ninja’s legendary action series, this time in collaboration with Platinum Games. Step into the role of Yakumo of the Raven Clan, a new super ninja with his own unique fighting style, weapons, and techniques. Prepare for the most challenging, fast-paced, and violent combat the franchise has ever seen as you navigate treacherous environments and conquer difficult trials.

This guide is your essential companion, taking you from the opening mission to the final credits. We’ll help you master Yakumo’s advanced combat, conquer every boss fight with detailed strategies, and uncover the locations of all collectibles, including Gourdies, Purgatory Gates, upgrades, and accessories. We also cover how to complete all Ninja Missions and provide a full Achievement/Trophy guide, ensuring you don’t miss a single secret on your quest through the Inner Sanctum.

Part 1

Embark on your journey through Ninja Gaiden Sigma with our comprehensive Part 1 walkthrough. Learn essential gameplay aspects, weapon details, and enemy strategies for a smooth start.

This is the beginning of a comprehensive guide for the Ninja Gaiden Sigma Remastered Collection, focusing on Part 1 of the game. The author has updated the FAQ for the PS4/PS5 version, removing outdated content and adding details for Master Ninja Mode.

Table of Contents:

The guide is structured with various sections, accessible via CTRL+F searches:

  • AA: Gameplay Aspects
  • AB: Weapons (Dragon Sword, Nunchukus, Lunar, etc.)
  • AC: Enemy Ambush Info
  • AD: The Importance of Essence
  • AE: Farming for Essence
  • AF: Karma in Your Ass
  • AG: Muramasa's Shop Info
  • AH: Chapter/Online Ranking & Master Ninja Time Rankings
  • AJ: How to Use Rachel Section
  • AK: Advanced Tips & Tactics
  • AL: How to Kill Every Enemy Properly

Chapter Walkthroughs:

Detailed walkthroughs are provided for each chapter across different difficulty levels:

  • Chapter 1: Normal (BA1), Hard (DA1), Very Hard (EA1), Master Ninja (ZA1)
  • Chapter 2: Normal (BB1), Hard (DB1), Very Hard (EB1), Master Ninja (ZA2)
  • Chapter 3: Normal (BT1), Hard (DC1), Very Hard (EC1), Master Ninja (ZA3)
  • Chapter 4: Normal (BC1), Hard (DD1), Very Hard (ED1), Master Ninja (ZA4)
  • Chapter 5: Normal (BC2), Hard (DE1), Very Hard (EE1), Master Ninja (ZA5)
  • Chapter 6: Normal (BC4), Hard (DF1), Very Hard (EF1), Master Ninja (ZA6)
  • Chapter 7: Normal (BD1), Hard (DG1), Very Hard (EG1), Master Ninja (ZA7)
  • Chapter 8: Normal (BE1), Hard (DH1), Very Hard (EH1), Master Ninja (ZA8)
  • Chapter 9: Normal (BF1), Hard (DI1), Very Hard (EI1), Master Ninja (ZA9)
  • Chapter 10: Normal (BG1), Hard (DI1)

Part 2

Navigate Part 2 of Ninja Gaiden 4 with our comprehensive walkthrough. Find detailed guides for every chapter, boss fight, and enemy ambush across all difficulties, including Master Ninja.

This section of the guide provides walkthroughs for chapters and detailed information on boss fights and enemy ambushes in Ninja Gaiden 4. Links are provided for specific sections based on difficulty mode.

Walkthroughs by Chapter:

  1. Chapter 11 Walkthrough
    • Normal Mode: BH1
    • Hard Mode: DK1
    • Very Hard Mode: EK1
    • Master Ninja: ZB2
  2. Chapter 12 Walkthrough
    • Normal Mode: BI1
    • Hard Mode: DL1
    • Very Hard Mode: EL1
    • Master Ninja: ZB3
  3. Chapter 13 Walkthrough
    • Normal Mode: BJ1
    • Hard Mode: DM1
    • Very Hard Mode: EM1
    • Master Ninja: ZB4
  4. Chapter 14 Walkthrough
    • Normal Mode: BK1
    • Hard Mode: DN1
    • Very Hard Mode: EN1
    • Master Ninja: ZB5
  5. Chapter 15 Walkthrough
    • Normal Mode: BL1
    • Hard Mode: DP1
    • Very Hard Mode: EO1
    • Master Ninja: ZB6
  6. Chapter 16 Walkthrough
    • Normal Mode: BM1
    • Hard Mode: DQ1
    • Very Hard Mode: EP1
    • Master Ninja: ZB7
  7. Chapter 17 Walkthrough
    • Normal Mode: BN1
    • Hard Mode: DR1
    • Very Hard Mode: EQ1
    • Master Ninja: ZB8
  8. Chapter 18 Walkthrough
    • Normal Mode: BP1
    • Hard Mode: DS1
    • Very Hard Mode: ER1
    • Master Ninja: ZB9
  9. Chapter 19 Walkthrough
    • Normal Mode: BQ1
    • Hard Mode: DT1
    • Very Hard Mode: ES1
    • Master Ninja: ZC1

Boss and Sub-Boss Encounters:

  1. Chapter 1: Murai
    • Normal Mode: BA2
    • Hard Mode: DA2
    • Very Hard Mode: EA2
    • Master Ninja: ZA1
  2. Chapter 2: Horsemen Sub-Boss
    • Normal Mode: BB2
    • Hard Mode: DB2
    • Very Hard Mode: EB2
    • Master Ninja: ZA2
  3. Chapter 2: Masakado
    • Normal Mode: BB3
    • Hard Mode: DB3
    • Very Hard Mode: EB3/EB4
    • Master Ninja: ZA2
  4. Chapter 2: Doku
    • Normal Mode: BB4
    • Hard Mode: DB4
    • Very Hard Mode: EB5
    • Master Ninja: ZA2
  5. Chapter 3: Dynamo
    • Normal Mode: BT3
    • Hard Mode: DC3
    • Very Hard Mode: EC3
    • Master Ninja: ZA3
  6. Chapter 6: Gahrula Dinos
    • Normal Mode: BC5
    • Hard Mode: DF2
    • Very Hard Mode: EF2
    • Master Ninja: ZA6
  7. Chapter 6: Hydracubus
    • Normal Mode: BC6
    • Hard Mode: DF3
    • Very Hard Mode: EF3
    • Master Ninja: ZA6
  8. Chapter 7: Black Dragon Clone
    • Hard Mode: DG2
    • Very Hard Mode: EG2
    • Master Ninja: ZA7
  9. Chapter 7: Bone Dragon
    • Normal Mode: BD3
    • Hard Mode: DG4
    • Very Hard Mode: EG4
    • Master Ninja: ZA7
  10. Chapter 8: Gamov
    • Normal Mode: BE3
    • Hard Mode: DH3
    • Very Hard Mode: EH3
    • Master Ninja: ZA8
  11. Chapter 9: Hydracubus
    • Normal Mode: BF2
    • Hard Mode: DI2
    • Very Hard Mode: E12
    • Master Ninja: ZA9
  12. Chapter 9: Alma
    • Normal Mode: BF3
    • Hard Mode: DI3
    • Very Hard Mode: EI3
    • Master Ninja: ZA9
  13. Chapter 10: Alternator
    • Normal Mode: BG3
    • Hard Mode: DJ3
    • Very Hard Mode: EJ3
    • Master Ninja: ZB1
  14. Chapter 11: Military Tanks X2
    • Normal Mode: BH2
    • Hard Mode: DK2
    • Very Hard Mode: EK2
    • Master Ninja: ZB2
  15. Chapter 11: Tomohawk Chopper
    • Normal Mode: BH3
    • Hard Mode: DK3
    • Very Hard Mode: EK3
    • Master Ninja: ZB2
  16. Chapter 12: Thunderbolt Worm
    • Normal Mode: BI3
    • Hard Mode: DL3
    • Very Hard Mode: EL3
    • Master Ninja: ZB3
  17. Chapter 12: Thunderbolt Worm X2
    • Normal Mode: BI4
    • Hard Mode: DL4
    • Very Hard Mode: EL4
    • Master Ninja: ZB3
  18. Chapter 12: Black Dragon Clone
    • Hard Mode: DL5
    • Very Hard Mode: EL5
    • Master Ninja: ZB3
  19. Chapter 12: Paz Zuu
    • Normal Mode: BI6
    • Hard Mode: DL7
    • Very Hard Mode: EL7
    • Master Ninja: ZB3
  20. Chapter 13: Doku
    • Normal Mode: BJ2
    • Hard Mode: DM2
    • Very Hard Mode: EM2
    • Master Ninja: ZB4
  21. Chapter 15: Yotunfrau
    • Normal Mode: BL4
    • Hard Mode: DP4
    • Very Hard Mode: EO4
    • Master Ninja: ZB6
  22. Chapter 15: Flame Worm X2
    • Normal Mode: BL5
    • Hard Mode: DP5
    • Very Hard Mode: EO5
    • Master Ninja: ZB6
  23. Chapter 15: Smaugan
    • Normal Mode: BL6
    • Hard Mode: DP6
    • Very Hard Mode: EO6
    • Master Ninja: ZB6
  24. Chapter 16: Black Dragon Clone (Outer Monastery)
    • Hard Mode: DQ4
    • Very Hard Mode: EP5
    • Master Ninja: ZB7
  25. Chapter 16: Black Dragon Clone (Great Bridge Square)
    • Very Hard Mode: EP4
    • Master Ninja: ZB7
  26. Chapter 16: Alma Awakened
    • Normal Mode: BM4
    • Hard Mode: DQ5
    • Very Hard Mode: EP6
    • Master Ninja: ZB7
  27. Chapter 17: Black Dragon Clone (Master Ninja Only)
    • Master Ninja: ZB8
  28. Chapter 17: Spectral Doku
    • Normal Mode: BN2
    • Hard Mode: DR2
    • Very Hard Mode: EQ2
    • Master Ninja: ZB8
  29. Chapter 18: Nicchae
    • Very Hard Mode: ER3
    • Master Ninja: ZB9
  30. Chapter 18: Ishtaros
    • Very Hard Mode: ER4
    • Master Ninja: ZB9
  31. Chapter 18: Marbus
    • Normal Mode: BP3
    • Hard Mode: DS3
    • Very Hard Mode: ER5
    • Master Ninja: ZB9
  32. Chapter 18: Emperor - Form 1
    • Normal Mode: BP5
    • Hard Mode: DS4
    • Very Hard Mode: ER5
    • Master Ninja: ZB9
  33. Chapter 18: Emperor - Form 2
    • Normal Mode: BP6
    • Hard Mode: DS5
    • Very Hard Mode: ER5
    • Master Ninja: ZB9
  34. Chapter 19: Dark Murai
    • Normal Mode: BQ2
    • Hard Mode: DT2
    • Very Hard Mode: ER6
    • Master Ninja: ZC1

Enemy Ambushes:

  1. Chapter 3 - Airship
    • Normal Mode: BT2
    • Hard Mode: DC2
    • Very Hard Mode: EC2
    • Master Ninja: ZA3
  2. Chapter 6 - Archives Room
    • Normal Mode: BD2
    • Hard Mode: DG3
    • Very Hard Mode: EG3
    • Master Ninja: ZA6

Part 3

Master Ninja Gaiden 4's Part 3 with our detailed walkthrough, covering Ritual Room, Peristyle Passage, Zarkhan Stadium, and more. Includes controls, weapon combos, and secrets.

Alright, let's dive into Part 3 of our Ninja Gaiden 4 journey! This section is going to cover some key areas and give you a solid rundown on the controls and Ryu's impressive arsenal. Think of this as getting you fully prepped before we tackle the tougher challenges ahead.

First off, let's get you familiar with how Ryu moves and fights. Knowing these buttons inside and out will make all the difference.

Core Controls

  • X Button: Jump
  • Circle Button: Use your secondary or projectile weapon.
  • Square Button: Your standard attack. Spam this early on!
  • Triangle Button: This is for your hard attack, but hold it down for a powerful Ultimate Technique.
  • Start Button: Brings up the main menu.
  • Select Button: Opens your map – super useful!
  • L1 Button: Block. Essential for survival.
  • L2 Button: Shows your Karma Score. Keep an eye on this for bragging rights!
  • R1 Button: Re-centers the camera. Handy when things get hectic.
  • R2 Button: Also maps to the map.
  • D-Pad Left: Cycle through healing or restore items.
  • D-Pad Right: Cycle through healing or restore items.
  • D-Pad Up: Closes the inventory screen.
  • D-Pad Down: Use a healing or restore item.
  • L3 Button: Not used in this game.
  • R3 Button: Toggle between first-person and third-person camera views.

Advanced Maneuvers

  • Wind Run: Press X + Square. Great for closing distance quickly.
  • NINPO: Press Circle + Triangle. If you shake the Sixaxis controller, you can boost its power!
  • Counterattack (Scroll Only): While blocking with L1, press either Triangle or Square just as an enemy attacks. Timing is key here!
  • Reverse Wind: While blocking (L1), move the analog stick in any direction. This lets you dodge while keeping your guard up.
  • On-Land Charge: Ryu can absorb Essence for an On-Land Charge while blocking. Don't let that Essence go to waste!

Key Gameplay Notes

  • Ryu can shoot Arrows while in mid-air – use this to your advantage!
  • He can also automatically run on water now, no button mashing needed.
  • Listen for a loud "CLANG" sound – that means an enemy has broken your guard. Be ready to react!
  • You don't need to upgrade the Dragon Sword to use the Flying Swallow attack. Good to know!

Ryu's Armory: The Dragon Sword

The Dragon Sword is your bread and butter. Mastering it is the first step to mastering all of Ryu's weapons. Let's break down its moveset across its levels:

Level 1 Combos

  • Crimson Slash: Square, Square, Square
  • Tiger Roar: Square, Square, Triangle
  • Fiend Bane's Kick: Square, Square, then Push Analog Stick Forward, followed by Square, Square
  • Early Winter Rain: Square, Square, then Push Analog Stick Forward, followed by Square, Triangle
  • Windmill Slash: Push Analog Stick Forward, then Square
  • Blade of the Undefeatable: Triangle
  • Haze Straight Slash: Press and Hold Triangle
  • Azure Dragon: Push Analog Stick Forward, then Triangle
  • Scarlet Dragon: Push Analog Stick Forward, then Press and Hold Triangle
  • Violent Wind: Square while running
  • Thunderclap Kick: Triangle while running
  • Blade of Empty Air: Jump straight up, then press Triangle
  • Air Destruction Slash: Jump forward, then press Square
  • Falling Dragon Blade: Jump forward, then press Triangle
  • Cicada Slash: Run against a wall, then press Square or Triangle
  • Divine Cicada Slash: Press Square or Triangle during a Bird Flip

Level 2 Combos

  • Fang of the Wolf: Square, Square, Triangle, Triangle
  • Blade of Nirrti: Square, Triangle, Square, Square, Square
  • Violent Gale: Square while running
  • Flying Crane: Rotate 360 (Left Analog Stick), then Triangle

Level 3 Combos

  • Blade of the Dragon's Tail: Square, Square, Triangle, Triangle, Triangle
  • Gleaming Blade: Rotate 360 (Left Analog Stick), then Press and Hold Triangle

Level 4 Combos

  • Dragon Tear: Square, Square, Square, Triangle
  • Blade of the Twin Dragons: Push Analog Stick Forward, then Press and Hold Triangle, followed by Triangle, Triangle

Ultimate Techniques

  • Extinction Straight Slash: Triangle + Essence
  • Storm of the Heavenly Dragon: Triangle + Full Essence
  • Roaring Gleam: Rotate 360 (Left Analog Stick), then Press and Hold Triangle + Essence
  • True Dragon Gleam: Rotate 360 (Left Analog Stick), then Press and Hold Triangle + Full Essence

We've also got a bunch of specific chapters and areas listed out with their corresponding key codes for different difficulties. These are super handy for quickly jumping to a specific part of the game if you need to replay it or look something up.

Chapter & Area Codes

Chapter 10 - Ritual Room

  • Normal Mode: BG2
  • Hard Mode: DJ2
  • Very Hard Mode: EJ2
  • Master Ninja: ZB1

Chapter 12 - Peristyle Passage

  • Normal Mode: BI5
  • Hard Mode: DL6
  • Very Hard Mode: EL6
  • Master Ninja: ZB3

Chapter 12 - Aquaducts 4B

  • Normal Mode: BI2
  • Hard Mode: DL2
  • Very Hard Mode: EL2
  • Master Ninja: ZB3

Chapter 15 - Zarkhan Stadium

  • Normal Mode: BL2
  • Hard Mode: DP2
  • Very Hard Mode: EO2
  • Master Ninja: ZB6

Chapter 15 - Stairway to the Imperial Palace

  • Normal Mode: BL3
  • Hard Mode: DP3
  • Very Hard Mode: EO3
  • Master Ninja: ZB6

Chapter 16 - Underground Passageway

  • Normal Mode: BM2
  • Hard Mode: DQ2
  • Very Hard Mode: EP2
  • Master Ninja: ZB7

Chapter 16 - Drawbridge Square

  • Normal Mode: BM3
  • Hard Mode: DQ3
  • Very Hard Mode: EP3
  • Master Ninja: ZB7

Chapter 18 - Great Bridge Square

  • Normal Mode: BP2
  • Hard Mode: DS2
  • Very Hard Mode: ER2
  • Master Ninja: ZB8

Rachel Ambushes

  • Ambush #1: Monastery Annex
    • Normal Mode: BC3
    • Hard Mode: DE2
    • Very Hard Mode: EE2
    • Master Ninja: ZA5
  • Ambush #2: Military Gate
    • Normal Mode: BE2
    • Hard Mode: DH2
    • Very Hard Mode: EH2
    • Master Ninja: ZA8
  • Ambush #3: Hayabusa Village
    • Normal Mode: BK2
    • Hard Mode: DN2
    • Very Hard Mode: EN2
    • Master Ninja: ZB4

And finally, there are a few other sections and resources mentioned that might be useful for completionists or those looking for specific info:

Other Sections

  • CC1: Secrets & Extras
  • JJ1: 50 Golden Scarabs List / Normal Mode Power-Ups List
  • JJ2: Hard Mode - Power-Ups List
  • JJ3: Very Hard Mode - Power-Ups List
  • ZZ1: Master Ninja Mode - Power-Ups List
  • KK1: Missions Mode Section
  • KK2: Survival Mode Section
  • LL1: Xbox to PS3 Changes FAQ
  • ZZ2: Prima Guide Names
  • MM1: Useless Ninja Gaiden Crap Section
  • NN1: Thank You Section

That wraps up Part 3! Get comfortable with these controls and combos, and you'll be ready for whatever comes next. Keep practicing, and don't get discouraged!

Part 4

Explore the combat capabilities of the Flails, Lunar, and Dual Katanas in Ninja Gaiden 4. Learn their combos, ultimate techniques, and strategic advantages for mastering Ryu's arsenal.

This section details the various weapons available in Ninja Gaiden 4, focusing on the Nunchukus/Vigoorian Flails, the Lunar, and the Dual Katanas (Dragon Claw & Tiger Fang). Each weapon section outlines its unique characteristics, combo lists for different levels, and ultimate techniques.

Nunchukus/Vigoorian Flails

The Flails are effective against smaller enemies and many bosses, especially when targeting weak points. They are ideal for players looking to showcase skill with a less conventional weapon. A note on the 'Runaway Lightning' combo: Ryu must be positioned next to an enemy to perform it correctly, otherwise, the 'Wide Heavens' combo may execute instead.

Flails - Level 1 Combos

  • Dragon & Phoenix: [][][][][][]
  • Fire Pit 1: [][]/
  • Fire Pit 2: [][][]/
  • Fire Pit 3: [][][][]/
  • Fire Pit 4: [][][][][]/
  • Wide Heavens: []/
  • Sweeping Kick: --> []
  • Flame Wheel: /
  • Auspicious Crane: PRESS & HOLD /
  • Earth Slide: [] WHILE RUNNING
  • Demon Chaser: / ON DOWNED ENEMY
  • Sweeping Strike: [] WHILE JUMPING
  • Dragon Emperor Kick: / WHILE JUMPING
  • Hell Drop: [] OR / DURING BIRD FLIP
  • Mountain Crane: []/ OR / DURING BIRD FLIP
  • Red-Hot Iron Brand: JUMP TOWARDS ENEMY, /

Flails Only - Level 2 Combos

  • Cremator: [][][] --> [][][][][]
  • Dragon Slaughter: [][][] --> []/
  • Runaway Lightning: []/ NEAR ENEMY
  • Ripping Thunder: --> /

Ultimate Techniques (Flails)

  • Auspicious Phoenix: PRESS & HOLD / + ESSENCE
  • Gathering Clouds: PRESS & HOLD / + ESSENCE MAX

Lunar

The Lunar is a challenging weapon to master, offering fast combos but lower power until fully upgraded to Level 3. Effective use relies on mastering its counterattack, which enables powerful follow-up combos like the 'Black Widow' for significant damage. The Lunar was first introduced in the Hurricane Packs for the original Xbox versions.

Lunar - Level 1 Combos

  • Raven Strike: [][]
  • Raven Light: [][]/
  • Twilight: []/
  • Arc of the Moon: /
  • Soul of the Crescent: PRESS & HOLD /
  • Lion's Rage 1: --> []
  • Black Widow 1: --> []/
  • Crescent Strike: --> /
  • Purgatory's Rivet: [] WHILE RUNNING
  • Twin Serpent Strike: / WHILE RUNNING
  • Nirmanakaya: / NEXT TO DOWNED ENEMY
  • Tempest: [] WHILE JUMPING
  • Phantom Moon: / WHILE JUMPING
  • Gibbous: / DURING BIRD FLIP

Lunar - Level 2 Combos

  • Dragon's Claw: [][]
  • Infinite Fury: []/
  • Lion's Rage 2: --> [][]
  • Black Widow 2: --> [][]/

Lunar - Level 3 Combos

  • Lion's Rage 3: --> [][]
  • Black Widow 3: --> [][][]/
  • Full Moon Strike: --> /
  • Lunar Explosion: --> /
  • Raven Stream: ROTATE 360, /

Ultimate Techniques (Lunar)

  • Shrouded Rescent: PRESS & HOLD / + ESSENCE
  • Raven's Veil: PRESS & HOLD / + ESSENCE MAX

Dragon Claw & Tiger Fang (Dual Katanas)

The Dual Katanas offer a vast array of combos, significantly more than the Dragon Sword, and deal 1.5% more damage per hit. Their main drawback is a slow recovery time after combos, which can make certain enemy encounters more challenging. Despite this, they are a powerful addition to the Ninja Gaiden series.

Dual Katanas - Level 1 Combos

  • Tiger's Roar: []
  • Dragon's Breath: [][]
  • Moonlight Rend: [][]
  • Transmigration Slash: [][][]
  • Three Robes & One Bowl: [][]
  • Mahayana Blade: [][][]
  • Theravada Blade: [][]/
  • Blade of Dharma's Way: [][]/
  • Lightning Strike: [][] --> []
  • Double Lightning Strike: [][] --> [][]
  • Triple Lightning Strike: [][] --> [][]
  • Roaring Thunder: [][] --> /
  • Thunder Slash: [][] --> /
  • True Dragon's Breath: [] [] (BUTTON DELAY)
  • Rising Dragon: [] [][] (BUTTON DELAY)
  • Falling Dragon: [] [][] (BUTTON DELAY)
  • Zhong Kui Slash: []/
  • Double Zhong Kui Slash: []/[]
  • Fire Dragon Spinning Descent: []/
  • Climbing Dragon Blade: [], PRESS & HOLD /
  • Twin Blades: [], PRESS & HOLD /, /
  • Continuous Slash: --> []
  • Twin Continuous Slash: --> [][]
  • Flying Dragon: --> []/
  • Blade of Earth: --> /
  • Blade of Heaven: -->, PRESS & HOLD /
  • Heaven & Earth: -->, PRESS & HOLD /, /
  • Fang of the Dragon: /
  • Double Dragon Fang: /
  • Triple Dragon Fang: /
  • Swooping Dragon Fang: /
  • Haze Rolling Slash: -->, PRESS & HOLD /
  • Silent Gale: [] WHILE RUNNING
  • Gale Rising Slash: /
  • Rise to Heaven: ROTATE 360, /
  • Ground Roll: / NEXT TO DOWNED ENEMY
  • Spin Slash: / WHILE JUMPING
  • Divine Hawk Twin Blades: RUN AGAINST WALL, []
  • Divine Hawk Dancing Blades: [] DURING BIRD FLIP
  • Descending Divine Hawk: RUN AGAINST WALL, /
  • Flying Bird Descent: / DURING BIRD FLIP

Dual Katanas - Level 2 Combos

  • Rolling Thunder: [][] --> / --> []
  • Waves of Rolling Thunder: [][] --> / --> [][]

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