Metroid Prime walkthrough covering all chapters from Distress to Finale: The Shining One, plus sections on basics, items, enemies, and collectibles.
Walkthrough
- 1Chapter 1: Distress (Frigate Orpheon)
- 2Chapter 2: Reclamation (Tallon Overworld/Chozo Ruins)
- 3Chapter 3: Capture the Flaahgra (Chozo Ruins)
- 4Chapter 4: Extremes (Magmoor Caverns/Phendrana Drifts)
- 5Chapter 5: Rocky Research (Tallon Overworld/Phendrana Drifts)
- 6Chapter 6: The Fate of the Chozo (Chozo Ruins)
- 7Chapter 7: Specific Gravity (Phendrana Drifts)
- 8Chapter 8: Wreckage (Tallon Overworld)
- 9Chapter 9: Descent (Phazon Mines)
- 10Chapter 10: X-Ray-ted (Tallon Overworld/Chozo Ruins)
- 11Chapter 11: Plasma and Pickups (All Locations)
- 12Chapter 12: The Pirate Purge (Phazon Mines)
- 13Chapter 13: Showdown (Tallon Overworld)
- 14Finale: The Shining One (Impact Crater)
Sections:
- Basics (Controls, Menus/Displays, Tips/Tricks)
- Samus Aran's Galaxy (Weapons and Items, Enemies, Boss Strategies)
- Collectibles (Missile Expansions, Energy Tanks, Power Bomb Expansions, Chozo Artifacts, Quick Checklist)
- Log Book Entries (Research, Chozo Lore, Pirate Data, List of Enemies, The "One Shot" List)
- Endings, Post-Game, and Extras
- Standard Guide Stuff
Tips
- Refer to the Table of Contents for quick navigation between sections and chapters.
- The walkthrough progresses sequentially through the game's chapters.
- Collectibles and Log Book entries provide additional gameplay information and lore.
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