Explore the Metroid Prime walkthrough structure, covering chapters from Distress to The Shining One, including FAQs, items, enemies, and collectibles.
Walkthrough
- 1Chapter 1: Distress (Frigate Orpheon)
- 2Chapter 2: Reclamation (Tallon Overworld/Chozo Ruins)
- 3Chapter 3: Capture the Flaahgra (Chozo Ruins)
- 4Chapter 4: Extremes (Magmoor Caverns/Phendrana Drifts)
- 5Chapter 5: Rocky Research (Tallon Overworld/Phendrana Drifts)
- 6Chapter 6: The Fate of the Chozo (Chozo Ruins)
- 7Chapter 7: Specific Gravity (Phendrana Drifts)
- 8Chapter 8: Wreckage (Tallon Overworld)
- 9Chapter 9: Descent (Phazon Mines)
- 10Chapter 10: X-Ray-ted (Tallon Overworld/Chozo Ruins)
- 11Chapter 11: Plasma and Pickups (All Locations)
- 12Chapter 12: The Pirate Purge (Phazon Mines)
- 13Chapter 13: Showdown (Tallon Overworld)
- 14Finale: The Shining One (Impact Crater)
Tips
- The guide includes a dedicated FAQ section.
- Basic controls, menus, and display information are covered.
- Strategies for enemies and bosses are provided.
- Collectibles such as Missile Expansions, Energy Tanks, Power Bomb Expansions, and Chozo Artifacts are detailed.
- A Quick Checklist for collectibles is available.
- Log Book entries, including Research, Chozo Lore, Pirate Data, and a list of enemies, are included.
- Information on Endings, Post-Game, and Extras is present.
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