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Metroid Dread

Metroid Dread

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Metroid Dread plunges you into the role of bounty hunter Samus Aran, stranded on the hostile planet ZDR. As you explore its labyrinthine environments, you'll engage in challenging combat, master new abilities, and constantly evade the relentless pursuit of the terrifying E.M.M.I. robots. This installment picks up after the events of Metroid Fusion, tasking you with investigating the potential resurgence of the dangerous X Parasite.

This guide is your essential companion for conquering ZDR. We'll provide a complete walkthrough from your initial awakening to the final confrontation, offering expert strategies for every boss fight, including those E.M.M.I. encounters. You'll also find the precise locations for all Missile Tanks, Energy Tanks, and crucial weapon upgrades, ensuring you don't miss any vital equipment needed to survive.

Guide and Walkthrough (NS) by GfaqCodebreak

Metroid Dread Table of Contents: Explore walkthrough sections for Artaria, Cataris, Dairon, Burenia, Elun, Ferenia, Ghavoran, Hanubia, Itorash, and more.

Walkthrough Sections:

  1. Artaria
  2. Cataris
  3. Dairon
  4. Burenia
  5. Elun
  6. Ferenia
  7. Ghavoran
  8. Hanubia
  9. Itorash

Collectibles:

  • Missile Tanks
  • Missile Tank (+)
  • Energy Tanks
  • Energy Parts

Other Sections:

  • Controls
  • Map
  • Items
  • Boss Battles
  • Story Analysis
  • Speed Run
  • Sequence Breaks
  • Enemy Data
  • Classic Metroid (including Bosses and Equipment)
  • Super Metroid
  • Metroid Fusion
  • Videos
  • Comments and Responses
  • Legal Information

Map

Navigate Planet ZDR with ease! This guide breaks down all Metroid Dread map icons, from Power Beam Doors and Network Stations to Missile Tanks and Shuttles.

The map feature in Metroid Dread can be confusing due to its many icons and colors. This guide covers key map elements to help players understand their meaning and function.

Here is a breakdown of the various map icons:

IconObjectDescription
Power Beam DoorsBlas these open with a single power beam shot.
Network StationsCommunicate With Adam, Save Game.
Map StationsReveals the map for the current area that Samus is located in.
Save StationsPlayers can save their game here.
Total Recharge StationsRefills all health and all ammunition.
Missile TanksIncreases Missile Capacity x2.
Interactive DevicesVarious types of objects that can be interacted with
for an effect on the planet ZDR.
Energy Recharge StationsRefills all of Samus Aran's Health.
Shutter DoorsUse the Phantom Cloak to proceed through the shutters.
Shuttle/Travel StationShuttles will take Samus Aran to other locations on Planet ZDR.

Power Beam Doors
These are the most basic doors in the game. They are yellow with a large yellow circle in the middle and can be opened with a single power beam shot. On the mini-map, they resemble the icon shown.

Network Stations
At a Network Station, Samus can plug into the network with her Arm Cannon to receive hints, lore, or story information from Adam. Players can also save their game here.

Total Recharge Stations
These Chozo Statues, identified by a golden glow and a gold Chozo representation on the map, fully recharge both ammunition and health when Samus steps on the plate in front of them.

Missile Tank Markers
These markers indicate the location of Missile Tanks, which increase Missile Capacity by two. They appear on the World Map with a red circle outline, similar to the icon shown.

Interactive Devices
These devices, marked by a Hand Icon on the world map, can trigger various effects on Planet ZDR, such as lowering water levels or changing temperatures. They are crucial for main game progression.

Energy Recharge Stations
These stations glow purple and instantly restore all of Samus Aran's health and energy tanks. They rarely offer checkpoints and do not allow for saving the game.

Shutter Doors
To pass through Shutter Doors, Samus must use the Phantom Cloak. Be mindful of Aeion Energy levels, as depleting them will result in losing energy tanks.

Shuttles
Shuttles facilitate travel between different locations on Planet ZDR. The first encountered shuttle in Cataris transports Samus to Dairon, with more available for other destinations later in the game.

Guide and Walkthrough (NS) by GfaqCodebreak (2)

Metroid Dread GameFAQs guide and walkthrough covering Artaria, Cataris, Dairon, Burenia, Elun, Ferenia, Ghavoran, Hanubia, and Itorash.

Walkthrough
  1. 1
    Navigate the Introduction section.
  2. 2
    Access the GameFAQs specific content.
  3. 3
    Review the Controls.
  4. 4
    Consult the Map.
  5. 5
    Follow the detailed Walkthrough for each region: Artaria, Cataris, Dairon, Burenia, Elun, Ferenia, Ghavoran, Hanubia, and Itorash.
  6. 6
    Identify and collect all Items.
  7. 7
    Prepare for and defeat Boss Battles.
  8. 8
    Achieve 100% Collectibles, including Missile Tanks, Missile Tanks (+), Energy Tanks, and Energy Parts.
  9. 9
    Analyze the Story.
  10. 10
    Utilize Speed Run strategies.
  11. 11
    Explore Sequence Breaks.
  12. 12
    Consult Enemy Data.
  13. 13
    Refer to Classic Metroid sections, including Super Metroid Bosses and Super Metroid Equipment.
  14. 14
    Review Metroid Fusion information.
  15. 15
    Watch Videos.
  16. 16
    Read Comments and Responses.
  17. 17
    Review Legal Information.
Tips
  • The guide is updated to version 1.04 as of 04/26/2026.
  • This section is a continuation from the Introduction and precedes the Controls section.
  • The walkthrough covers all major areas of the game.
  • Specific sections are dedicated to collectibles and boss encounters.

GameFAQs

Metroid Dread GameFAQs section covering Omega Cannon aiming and EMMI strategies. Includes introduction and controls.

Walkthrough
  1. 1
    Aiming the Omega Cannon can be challenging; practice is key to improving.
  2. 2
    For rookie players, defeating an EMMI often requires maintaining a good distance and setting up your attack effectively.
  3. 3
    A video demonstrating how to take out EMMI 02 is available, showing the necessary setup.
Tips
  • Focus on maintaining a good distance from the EMMI.
  • Ensure you have a proper setup before engaging the EMMI.
  • Practice makes perfect when aiming the Omega Cannon.

Navigation:

  • Previous: Introduction
  • Next: Controls

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