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|Vaygr|
Homeworld 2

|Vaygr|

Explore the costs of Vaygr ships in Homeworld 2, from Fighters to Capital Ships. Includes upgrade costs.

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Explore the costs of Vaygr ships in Homeworld 2, from Fighters to Capital Ships. Includes upgrade costs.

Fighter Class

Level 1 Engines cost 600 RU and require a Fighter Facility. Individual fighter costs include: Survey Scout (420 RU base + 105 RU upgrade = 525 RU total), Assault Craft (325 RU base + 82 RU upgrade = 407 RU total), Bomber (260 RU base + 65 RU upgrade = 325 RU total), and Lance Fighter (260 RU base + 65 RU upgrade = 325 RU total).

Level 2 Engines cost 1000 RU and require a Fighter Facility. Individual fighter costs include: Survey Scout (525 RU base + 105 RU upgrade = 630 RU total), Assault Craft (407 RU base + 81 RU upgrade = 488 RU total), Bomber (325 RU base + 65 RU upgrade = 390 RU total), and Lance Fighter (325 RU base + 65 RU upgrade = 390 RU total).

Specific fighter upgrades: Survey Scout EMP costs 1000 RU and requires a Research Module. Bomber Impact Delay Fusion Bombs cost 250 RU and require a Research Module and Fighter Facility. Bomber Anti-Subsystem Bombs cost 1500 RU and require a Research Module, with Impact Delay Fusion Bombs as a prerequisite. Lance Fighter Plasma Lance costs 250 RU and requires a Research Module and Fighter Facility.

Corvette Class

Corvette Chassis costs 500 RU and requires a Research Module. Level 1 Hull costs 900 RU and requires a Corvette Facility. Individual corvette hull costs include: Missile Corvette (1600 RU base + 480 RU upgrade = 2080 RU total), Laser Corvette (1600 RU base + 480 RU upgrade = 2080 RU total), Command Corvette (600 RU base + 180 RU upgrade = 780 RU total), and Minelayer Corvette (400 RU base + 120 RU upgrade = 520 RU total).

Level 1 Engines cost 800 RU and require a Corvette Facility. Individual corvette engine costs are 215 RU base + 43 RU upgrade = 258 RU total for Missile, Laser, Command, and Minelayer Corvettes.

Level 2 Hull costs 1800 RU and requires a Corvette Facility. Individual corvette hull costs include: Missile Corvette (2080 RU base + 480 RU upgrade = 2560 RU total), Laser Corvette (2080 RU base + 480 RU upgrade = 2560 RU total), Command Corvette (780 RU base + 180 RU upgrade = 960 RU total), and Minelayer Corvette (520 RU base + 120 RU upgrade = 640 RU total).

Level 2 Engines cost 1600 RU and require a Corvette Facility. Individual corvette engine costs are 258 RU base + 43 RU upgrade = 301 RU total for Missile, Laser, Command, and Minelayer Corvettes.

Specific corvette upgrades: Laser Corvette Laser Systems cost 500 RU and require a Research Module and Corvette Facility. Command Corvette Command Systems cost 500 RU and require a Research Module and Corvette Facility. Minelayer Corvette Minelaying costs 1500 RU and requires a Research Module and Corvette Facility.

Frigate Class

Frigate Chassis costs 1800 RU and requires a Research Module, with Corvette Chassis as a prerequisite. Level 1 Hull costs 1600 RU and requires a Frigate Facility. Individual frigate hull costs include: Heavy Missile Frigate (16000 RU base + 4800 RU upgrade = 20800 RU total), Assault Frigate (16000 RU base + 4800 RU upgrade = 20800 RU total), and Infiltrator Frigate (20800 RU base + 5200 RU upgrade = 26000 RU total).

Level 1 Engines cost 1000 RU and require a Frigate Facility. Individual frigate engine costs are: Heavy Missile Frigate (150 RU base + 30 RU upgrade = 180 RU total), Assault Frigate (161 RU base + 33 RU upgrade = 194 RU total), and Infiltrator Frigate (230 RU base + 46 RU upgrade = 276 RU total).

Level 2 Hull costs 2800 RU and requires a Frigate Facility. Individual frigate hull costs include: Heavy Missile Frigate (20800 RU base + 4800 RU upgrade = 25600 RU total), Assault Frigate (20800 RU base + 4800 RU upgrade = 25600 RU total), and Infiltrator Frigate (26000 RU base + 6000 RU upgrade = 32000 RU total).

Level 2 Engines cost 1500 RU and require a Frigate Facility. Individual frigate engine costs are: Heavy Missile Frigate (180 RU base + 23 RU upgrade = 203 RU total), Assault Frigate (194 RU base + 24 RU upgrade = 218 RU total), and Infiltrator Frigate (276 RU base + 31 RU upgrade = 311 RU total).

Specific frigate upgrades: Assault Frigate Chassis costs 650 RU and requires a Research Module. Infiltrator Frigate Infiltration Pods cost 1000 RU and require a Research Module and Frigate Facility.

Capital Class

Level 1 Hulls cost 4000 RU and require a Capital Ship Facility. Individual capital ship hull costs include: Destroyer (85000 RU base + 25499 RU upgrade = 110499 RU total), Carrier (55000 RU base + 16500 RU upgrade = 71500 RU total), Shipyard (160000 RU base + 48000 RU upgrade = 208000 RU total), Battlecruiser (240000 RU base + 72000 RU upgrade = 312000 RU total), and Flagship (200000 RU base + 59999 RU upgrade = 259999 RU total).

Level 1 Engines cost 3500 RU and require a Capital Ship Facility. Individual capital ship engine costs are: Destroyer (115 RU base + 23 RU upgrade = 138 RU total), Carrier (75 RU base + 15 RU upgrade = 90 RU total), Shipyard (15 RU base + 3 RU upgrade = 18 RU total), Battlecruiser (69 RU base + 14 RU upgrade = 83 RU total), and Flagship (40 RU base + 8 RU upgrade = 48 RU total).

Level 2 Hull costs 6000 RU and requires a Capital Ship Facility. Individual capital ship hull costs include: Destroyer (110499 RU base + 25501 RU upgrade = 136000 RU total), Carrier (71500 RU base + 16500 RU upgrade = 88000 RU total), Shipyard (208000 RU base + 48000 RU upgrade = 256000 RU total), Battlecruiser (312000 RU base + 72000 RU upgrade = 384000 RU total), and Flagship (259999 RU base + 60001 RU upgrade = 320000 RU total).

Level 2 Engines cost 5000 RU and require a Capital Ship Facility. Individual capital ship engine costs are: Destroyer (138 RU base + 18 RU upgrade = 156 RU total), Carrier (90 RU base + 12 RU upgrade = 102 RU total), Shipyard (18 RU base + 3 RU upgrade = 21 RU total), Battlecruiser (83 RU base + 11 RU upgrade = 94 RU total), and Flagship (48 RU base + 6 RU upgrade = 54 RU total).

Specific capital ship upgrades: Destroyer Chassis costs 2000 RU and requires a Research Module. Carrier Improved Manufacturing costs 1000 RU and requires a Research Module. Shipyard Improved Manufacturing costs 1000 RU and requires a Research Module and another Research Module (Shipyard). Battlecruiser Chassis costs 2500 RU and requires a Research Module and Capital Ship Facility, with Destroyer Chassis as a prerequisite. Flagship Improved Manufacturing costs 1000 RU and requires a Research Module. Additional upgrades for the Vaygr Flagship are located in the Capital Ship Class section.

Platform Class

Level 1 Hull costs 1000 RU and requires a Platform Controller Facility. Individual platform hull costs include: Gun Platform (5000 RU base + 2500 RU upgrade = 7500 RU total), Heavy Missile Platform (5000 RU base + 2500 RU upgrade = 7500 RU total), and Hyperspace Gate (16000 RU base + 8000 RU upgrade = 24000 RU total).

Level 2 Hull costs 1600 RU and requires a Platform Controller Facility. Individual platform hull costs include: Gun Platform (7500 RU base + 2500 RU upgrade = 10000 RU total), Heavy Missile Platform (7500 RU base + 2500 RU upgrade = 10000 RU total), and Hyperspace Gate (24000 RU base + 8000 RU upgrade = 32000 RU total).

Specific platform upgrades: Heavy Missile Platform Platform Missiles cost 1200 RU and require a Research Module and Platform Controller Facility. Hyperspace Gate Hyperspace Gate costs 750 RU and requires a Hyperspace Module.

Utility Class

Level 1 Hull costs 1200 RU and has no facility requirement. Individual utility hull costs include: Resource Collector (2000 RU base + 1000 RU upgrade = 3000 RU total), Mobile Refinery (18000 RU base + 9000 RU upgrade = 27000 RU total), Probe (50 RU base + 25 RU upgrade = 75 RU total), Proximity Sensor Probe (50 RU base + 25 RU upgrade = 75 RU total), and Sensors Distortion Probe (50 RU base + 25 RU upgrade = 75 RU total).

Level 2 Hull costs 2400 RU and has no facility requirement. Individual utility hull costs include: Resource Collector (3000 RU base + 1000 RU upgrade = 4000 RU total), Mobile Refinery (27000 RU base + 9000 RU upgrade = 36000 RU total), Probe (75 RU base + 25 RU upgrade = 100 RU total), Proximity Sensor Probe (75 RU base + 25 RU upgrade = 100 RU total), and Sensors Distortion Probe (75 RU base + 25 RU upgrade = 100 RU total).

Specific utility upgrades: Resource Collector Repair costs 500 RU and requires a Research Module. Proximity Sensor Probe Proximity Sensor costs 500 RU and requires a Research Module. Sensors Distortion Probe Electronic Countermeasures cost 800 RU and requires a Research Module.

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