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Platform Class (2)
Homeworld 2

Platform Class (2)

Homeworld 2 Gun Platform, Heavy Missile Platform, and Hyperspace Gate details including cost, speed, and armament.

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Homeworld 2 Gun Platform, Heavy Missile Platform, and Hyperspace Gate details including cost, speed, and armament.

Gun Platform

The Gun Platform is an anti-fighter defense unit with a speed of 125, an attack value of 32, and costs 300 Resource Units (RU). It has 5000 Hit Points and is armed with 2 x Dual Kinetic Guns. Researching Level 1 Hull costs 1000 RU and increases Hit Points to 5000-7500, while Level 2 Hull costs 1600 RU and increases Hit Points to 7500-10000.

Heavy Missile Platform

The Heavy Missile Platform serves as anti-capital ship defense. It shares the Gun Platform's speed of 125 and Hit Points of 5000, costing 300 RU. Its armament consists of 2 x Heavy Fusion Missile Launchers. Researching 'Platform Missiles' for 1200 RU allows for its construction. Hull upgrades follow the same pattern as the Gun Platform: Level 1 Hull (1000 RU) for 5000-7500 Hit Points, and Level 2 Hull (1600 RU) for 7500-10000 Hit Points.

Hyperspace Gate

The Hyperspace Gate is a non-armed structure with a speed of 600 and a cost of 750 RU. It possesses 16000 Hit Points. Researching 'Hyperspace Gate' costs 750 RU and enables its construction. Hull upgrades significantly increase its Hit Points: Level 1 Hull (1000 RU) for 16000-24000 Hit Points, and Level 2 Hull (1600 RU) for 24000-32000 Hit Points.

Tips
  • Consider the Gun Platform for swarms of smaller enemy craft.
  • Utilize the Heavy Missile Platform against larger, more powerful capital ships.
  • The Hyperspace Gate is crucial for quickly redeploying fleets across the map.
  • Hull upgrades are essential for increasing the survivability of all platforms.

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