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Path to the Mountain (2)
God of War (2018)

Path to the Mountain (2)

Follow this walkthrough for God of War (2018) to navigate the Path to the Mountain (2) quest, including puzzle solutions and enemy strategies.

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Follow this walkthrough for God of War (2018) to navigate the Path to the Mountain (2) quest, including puzzle solutions and enemy strategies.

Walkthrough
  1. 1
    Crouch under a gap to find a spiked door. Throw your axe at the spiked-free corner to push it back. Repeat for a second door.
  2. 2
    In the main room, throw your axe at the door again to push it further back, revealing a coffin with an Artefact.
  3. 3
    Face an impassable gap with a contraption. Throw your axe at the board to make it spin and raise the ceiling. Once at its highest, throw your axe at the gear below to lock it.
  4. 4
    Jump the gap. Draugr will spawn. Do not recall your axe. Jump back to the start and recall the axe to lower the ceiling, crushing any enemies.
  5. 5
    Repeat the ceiling-crushing tactic to defeat remaining Draugr.
  6. 6
    With the ceiling locked, jump back across the gap. Destroy a barricade to the left to find a Hacksilver chest.
  7. 7
    Head to the far side and approach a gate. Use the spinning board to the right to control the ceiling. Recall your axe and push the gate forward, using the spinning board to keep the ceiling up if needed.
  8. 8
    Pass through the gate and climb the ledge to find a corpse with the third Artefact for the River Pass.
  9. 9
    Summon your axe back and jump back over the gap to the lowered ceiling.
  10. 10
    To the right is a Nornir Chest. Find the first rune above the gap you just jumped.
  11. 11
    The second rune is through a hole to your left, with a Hacksilver chest further down.
  12. 12
    For the last rune, position Kratos left of the Nornir chest. Hit the spinning board to raise the ceiling slightly, allowing you to throw the axe at the third rune on the beam above.
  13. 13
    Wait for the ceiling to lower completely, then open the Nornir Chest to receive a Horn of Blood Mead.
  14. 14
    Exit the cave. Walk forward to a corner to find another Artefact.
  15. 15
    Follow Atreus to a large circular door with a sand bowl. Have Atreus read the runes.
  16. 16
    Turn left of the door and climb ledges. Pick up Hacksilver.
  17. 17
    At the top, turn a handle to start the door rotating. Recreate the rune phrase by throwing the axe at three gears on the door. Aim for the bottom gear first, then the center gear when visible. The puzzle is complete when the rune phrase lights up.
  18. 18
    Have Atreus read the runes to unlock the door.
  19. 19
    Head inside the cavern and take a left, climbing a ledge to find another Artefact.
  20. 20
    Return to the fork and head towards the open sky. Look up at the rocks to find a Raven.
  21. 21
    Follow the path to exit the cavern into a clearing.
  22. 22
    Outside the cavern, follow boar tracks. You will encounter the Fire Troll, Brenna Dauði.
Tips
  • When pushing the spiked doors, use heavy axe throws if a single throw isn't enough.
  • When fighting Draugr across the gap, it's safer to use the falling ceiling than to engage them directly with the axe.
  • The rune puzzle on the door requires precise timing. Refer to the in-game gif if you are struggling.

Boss Fight: Brenna Dauði

  • Type: Fire Troll
  • Abilities: Can create pools of fire by slamming his pillar, throws fire in a wide arc.
  • Strategy: Utilize the same tactics as the previous Troll fight. Dodge fire attacks and stay out of the fire pools.
  • Artefact (x3)
  • Hacksilver (x2 chests)
  • Horn of Blood Mead (from Nornir Chest)
  • Raven (x1)

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