Skip to content
o) "REAP" - Peachtree
Dungeon Keeper 2

o) "REAP" - Peachtree

Complete walkthrough for the Dungeon Keeper 2 'REAP' mission, guiding you through objectives like summoning Horny, defeating Lord Tiberius, and claiming Mana Vaults.

By ···10 min read·Multi-source verified
1 reading this guide  

Complete walkthrough for the Dungeon Keeper 2 'REAP' mission, guiding you through objectives like summoning Horny, defeating Lord Tiberius, and claiming Mana Vaults.

Walkthrough
  1. 1
    Objective: Summon Horny and kill Lord Tiberius.
  2. 2
    Sub Objectives: Claim all Mana Vaults.
  3. 3
    Secrets: 8
  4. 4
    Initial Build: Focus on Lairs, Hatchery, Prison, and Training Room. Consider a small Workshop for traps (sell later for cash) or a Torture Chamber to attract the Dark Mistress. A Library can improve healing spells. Recommended: Workshop, Training Room, Prison.
  5. 5
    Excavation: Build bridges to excavate gold around the Portal. Do NOT dig East initially. Excavate gold to the West, but leave the last segment unexcavated to avoid attracting attention.
  6. 6
    Creature Acquisition: Quickly acquire Salamanders and other creatures based on rooms built. Train your army, focusing on skeletons for numbers.
  7. 7
    Early Defense: Expect assaults by level one archers, giants, and monks. Support your creatures with healing and Lightning Bolt. Let enemies become skeletons to save time and gold.
  8. 8
    Magic Door Approach: A Magic Door will be exposed. Do not assault it directly. Build a bridge through a narrow gap and breach the room from the side. Imps may claim tiles around the portal before the next wave of Heroes arrives.
  9. 9
    Claiming Vaults: Kill guards, claim the guardroom and two Mana Vaults, and disable the Magic Door. If cash allows, build more rooms to attract creatures.
  10. 10
    Further Excavation: Mine gold down the passageway and excavate the surrounding area for secrets and mana tiles. Use bridges to reach scattered gold seams, selling them afterward.
  11. 11
    Cannon Defense: You will encounter cannons. You have a choice:
  12. 12
    Option A (East): Break the door and go East to claim two more Mana Vaults and disable another Hero Portal.
  13. 13
    Option B (Summon Horny): If money is low and creatures are agitated, summon Horny. He will attack northwards and defeat many guards. If mana depletes before he reaches Lord Tiberius, wait for it to recharge.
  14. 14
    Final Assault: With most guards dead, take out the cannons and build a bridge to the Keep. Claim a tile or two with Imps, then drop all creatures into the Keep. This buys time until Horny can be summoned again.
  15. 15
    Victory: Summon Horny again. He will reach Tiberius and defeat him.
Tips
  • Speed is crucial; train creatures and storm the Keep before gold runs out.
  • Enemies often carry significant cash; imprisoning them makes it easier for Imps to retrieve gold.
  • Sell the Workshop for emergency cash after initial fortifications.
  • Prioritize training your army and maintaining numbers with skeletons.
  • Avoid excavating the last segment of gold to the West until your army is trained.
  • When approaching the Magic Door, use a side breach rather than a direct assault.
  • If mana is low, consider the direct approach to Mana Vaults and Hero Portals before summoning Horny.

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content