Dungeon Keeper 2 Update 1.51 fixes issues with multiplayer lobbies, saved games, creature AI, movie playback, and more.
Walkthrough
- 1Fixed a problem where you could lose the spells you started with when taking over an enemy Library.
- 2Fixed a problem where movies don't show video on some CD drives.
- 3Fixed a problem where players were forced to replay completed missions.
- 4Fixed a problem where the first chicken to be picked up would be black.
- 5Fixed a problem where you couldn't view the "Cut 1" movie.
- 6Fixed a problem with MPD Levels 2-6 so that creatures can be dropped back into the Toolbox (the inventory where creatures are stored).
- 7Fixed a problem with news update speech on the map screen (the screen showing your dungeon layout).
- 8Fixed a stalemate bug on Level 10.
- 9Fixed an Alt+Tab crash (a crash that occurs when switching applications using Alt+Tab).
- 10Fixed an out of sync problem between German and non-German versions involving the Elven Archer's torture animation.
- 11Fixed an out of sync problem related to jailbreaks.
- 12Fixed an "invisible Imp" problem.
- 13Fixed Level 20 so that Hero Gates can be collapsed.
- 14Fixed problem in multiplayer where the loading screen was not shown at some stages.
- 15Fixed problem related to experience gained through destroying traps and the Dungeon Heart (the core of your dungeon).
- 16Fixed problem that caused framerate drop when exposing the map in MP (multiplayer).
- 17Fixed problem where "Player Not Responding - Kick Player" message wasn't clearing the thumbnail from the screen.
- 18Fixed problem where "Teach your prisoners a lesson - build them a Torture Chamber" got played incorrectly.
- 19Fixed problem where "There is nothing more to research" got played incorrectly.
- 20Fixed problem where "You have my allegiance, Keeper" got played incorrectly.
- 21Fixed problem where being kicked from a lobby was taking a long time before timing out.
- 22Fixed problem where creature spell 'Knives' were coming out in the wrong direction.
- 23Fixed problem where creatures were shown in the full-screen map at the point they were picked up from.
- 24Fixed problem where debriefing wouldn't show after continuing a MPD (Multiplayer Dungeon) game.
- 25Fixed problem where fire sound would play indefinitely.
- 26Fixed problem where frozen creatures in possession won't animate when coming out of possession mode.
- 27Fixed problem where Horny would sometimes get stuck on the way to the Portal Gem.
- 28Fixed problem where Imps weren't taking crates to blueprints.
- 29Fixed problem where it was possible to get idle CPU Keepers in Skirmish (a game mode).
- 30Fixed problem where it was possible to get overlapping GUI (Graphical User Interface) windows.
- 31Fixed problem where the Portal Gem was created in an incorrect place after a game had been loaded.
- 32Fixed problem where rebelling creatures leaving the dungeon were getting stuck.
- 33Fixed problem where some walls weren't getting rendered when exiting possession mode.
- 34Fixed problem with duplicated level objectives screenshots in mission briefings.
- 35Fixed problem with sound in the movie player on Aureal cards.
- 36Fixed Voodoo and non-MMX machine config problem.
- 37Game installed to a path without spaces in now runs from the Autorun menu.
- 38High Score Table no longer displays "Level 20" after completing a Secret Level.
- 39Temple created creatures now never get stuck in the pool.
- 40Valid video mode now set up for Matrox Millenium video card.
- 41After joining someone else's MP lobby, you no longer inherit their game settings.
- 42After loading a saved game, the correct debriefing speech now plays.
- 43Fixed a Multiplayer problem related to items dangling in the hand.
- 44Fixed a problem in MPD Level 3 involving Continual Invasion.
- 45Fixed a problem related to decomposing in the Graveyard.
- 46Fixed a problem where "Locate Hidden Land" special was appearing at the end of a Skirmish game.
- 47Fixed a problem where creatures sometimes cannot get picked up in MPD mode.
- 48Fixed a problem where creatures sometimes could not be dropped in MPD mode.
- 49Fixed a problem where flowers of creatures in the Toolbox flash for no apparent reason.
Tips
- Ensure your game is updated to version 1.51 to benefit from these fixes.
- If you encounter issues with specific levels or game modes (like MPD or Skirmish), check if they are listed in the fixes above.
- System compatibility issues with Voodoo, MMX, Aureal cards, and Matrox Millenium video cards have been addressed.
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