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g) "ROUT" - Sweetwater (b)
Dungeon Keeper 2

g) "ROUT" - Sweetwater (b)

Intercept and kill Lord Iron Helm before he escapes through the Hero Gate in Dungeon Keeper 2's ROUT - Sweetwater (b) mission. Capture heroes and build your forces.

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Intercept and kill Lord Iron Helm before he escapes through the Hero Gate in Dungeon Keeper 2's ROUT - Sweetwater (b) mission. Capture heroes and build your forces.

Walkthrough
  1. 1
    Torture the Wizard in your Prison to learn that Lord Iron Helm's base is to the far north.
  2. 2
    Build your dungeon and fighting forces, and discover Lord Iron Helm's escape route.
  3. 3
    As you build, find Trolls and Skeletons in hidden rooms, and low-level guards and Wizards in the southern end. Torture them to learn the Hero Portal is to the east of Iron Helm's stronghold.
  4. 4
    Dig towards the northeast quickly, as a timer will begin counting down. Once it reaches zero, Lord Iron Helm will attempt to escape.
  5. 5
    You will not have a Portal in this level.
  6. 6
    As time is short, consider torturing captured heroes to locate specials on the map or letting them join your Skeleton army, rather than converting them.
  7. 7
    As you advance, you will find the Hero Portal protected by two cannons and two Fear Traps (a trap that causes enemies to flee). Use your Skeletons to destroy these defenses.
  8. 8
    Block off the Hero Portal with Barricades (a construct that blocks paths) and Sentry Traps (a trap that attacks enemies).
  9. 9
    Claim all land up to the side door of Iron Helm's stronghold.
  10. 10
    Cast your magic on Lord Iron Helm. Once the timer expires, he will attempt to flee.
  11. 11
    Summon Horny (a powerful creature) to help defeat Lord Iron Helm, who may be accompanied by level 3 Knights.
  12. 12
    Use Barricades to impede his escape, and have your forces attack him while you use Thunderbolts (a magical attack) on him.
Tips
  • There are 11 Secrets to find in this mission.
  • New Creatures: None.
  • New Spells: Heal.
  • New Rooms: Torture Chamber (a room used to interrogate prisoners).
  • New Traps/Doors: Barricade, Fear Trap.
  • You may need Horny's help as Iron Helm has many level 3 knights.

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