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Part 78
Donkey Kong 64

Part 78

Learn all about Donkey Kong 64's special moves like Primate Punch and Gorilla Gone, plus essential upgrades like Shooters and Sniper from Funky's Armory. Essential for any Kong!

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Learn all about Donkey Kong 64's special moves like Primate Punch and Gorilla Gone, plus essential upgrades like Shooters and Sniper from Funky's Armory. Essential for any Kong!

Hey there! Ready to dive deeper into Donkey Kong 64? This section is all about those awesome moves and crucial upgrades you'll pick up throughout the game. Think of it as your cheat sheet for mastering Chunky's power punches, becoming invisible, and making sure your Kongs are properly armed and ready for anything. Let's break down what each one does and where you can snag 'em!

Primate Punch — Costs 5 coins in Frantic Factory. This is Chunky's go-to move for smashing barriers and hitting switches. Just hold Z and press B. While it can take out enemies, it leaves you standing still, so it's best saved for environmental puzzles. It's super important for opening up new paths, like the gates leading to the Kongs' challenges in Hideout Helm.

Gorilla Gone — Costs 7 coins in Crystal Caves. Chunky's ultimate invisibility move! Stand on a special pad, press Z, and poof! You're invisible to enemies. This is your ticket to nabbing those hidden invisible Golden Bananas. Just don't wander too far, or the move will cancel automatically. It's perfect for sneaking past tough spots or grabbing those sneaky collectibles.

Equip/Unequip Shooter — Costs 3 coins in Jungle Japes. These are your primary ranged weapons, bought from Funky's Armory. Each Kong gets their own shooter (Donkey: coconuts, Diddy: peanuts, Tiny: feathers, Lanky: grapes, Chunky: pineapples). To equip, hold Z and press Left C. You'll move slower while aiming, and pressing Up C switches to first-person view with a crosshair. These are vital for hitting specific switches marked with projectile icons. While they're not great against enemies, they're essential for progression. You start with 50 ammo and can increase your max to 200 via upgrades and supply crates found throughout the levels.

Homing Ammo — Costs 5 coins in Fungi Forest. Another great purchase from Funky! This upgrade lets your ammo home in on enemies. When you pick up a red Supply Crate after buying this, your crosshair turns green when near a target. It's a lifesaver for taking down pesky enemies like Zingers. You'll need to use all your homing ammo before switching back to regular ammo.

Sniper — Costs 7 coins in Creepy Castle. This is the ultimate long-range tool. While in first-person view with your shooter equipped, use the Left and Right C buttons to zoom in. This is crucial for hitting switches that are way too far to reach normally, or switches that disappear if you get too close. Like Homing Ammo, this is a one-time purchase per Kong that benefits all five.

Play Instrument — Costs 3 coins in Angry Aztec. Candy Kong sells these, and each Kong has their own unique instrument. To play, hold Z and press Up C. The tune can defeat enemies in the immediate area, but it uses up musical energy. You can refill this energy at Headphones stations or by visiting Candy's shop. The main use, however, is activating Music Pads, which are marked with instrument symbols. You'll need to hit these pads with the correct instrument tune to progress.

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