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Part 51
Donkey Kong 64

Part 51

Complete Part 51 of Donkey Kong 64, including the Army Dillo II boss fight and exchanging blueprints at Snide's HQ for Golden Bananas.

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Complete Part 51 of Donkey Kong 64, including the Army Dillo II boss fight and exchanging blueprints at Snide's HQ for Golden Bananas.

Walkthrough
  1. 1
    As Donkey Kong, defeat the Kosha and collect GOLDEN BANANA (4).
  2. 2
    Collect BANANA FAIRY (2).
  3. 3
    Shoot the balloon (90) from atop the door.
  4. 4
    Jump into the water and follow the banana trail (100) to Bananaports #1-2.
  5. 5
    Use the Tag Barrel to become Chunky Kong.
  6. 6
    Head left from the ports, facing away from the river, and find an ice block near the Kosha along the icy wall.
  7. 7
    Primate Punch the ice block and collect the three bananas (90).
  8. 8
    Shoot the balloon (100) by Snide's HQ.
  9. 9
    Exchange blueprints at Snide's HQ for Chunky's GOLDEN BANANA (5), Diddy's GOLDEN BANANA (5), Tiny's GOLDEN BANANA (5), and Lanky's GOLDEN BANANA (5).
  10. 10
    Collect Lanky's DK Isle GOLDEN BANANA (4).
  11. 11
    Enter the Troff n' Scoff Portal.
  12. 12
    Have Lanky feed Scoff 100 bananas.
  13. 13
    Have Tiny feed Scoff 100 bananas.
  14. 14
    Have Diddy feed Scoff 100 bananas.
  15. 15
    Have Donkey feed Scoff the last 50 bananas.
  16. 16
    Enter the door that appears on Donkey's face.
  17. 17
    Boss - Army Dillo II
  18. 18
    Dodge Army Dillo II's fireballs by moving in circlish patterns, changing direction every fireball.
  19. 19
    When Army Dillo II taunts you, pick up a TNT barrel and throw it at his face to damage him.
  20. 20
    When Army Dillo II curls up and rolls, retreat towards the wall to avoid him.
  21. 21
    When Army Dillo II hovers using thrusters, jump and press B to hover to avoid the green shockwave.
  22. 22
    Dodge faster fireballs by changing direction every two shots.
  23. 23
    Throw another TNT barrel at him when he taunts you.
  24. 24
    When Army Dillo II rolls again, retreat to the back of the room.
  25. 25
    Dodge two shockwaves using a jump attack or backflip.
  26. 26
    Dodge fireballs by changing direction every two shots until he taunts you.
  27. 27
    Throw a third TNT barrel at him.
  28. 28
    Dodge three shockwaves using a jump attack or backflip.
  29. 29
    When Army Dillo II fires a large group of fireballs from his third cannon, avoid them by watching the illuminated areas.
  30. 30
    Dodge the homing missile by running to the TNT barrel and making it explode on the barrel, or take the damage.
  31. 31
    Throw a final TNT barrel at him when he taunts you to defeat him.
  32. 32
    Collect BOSS KEY (6).
  33. 33
    Exit Snide's area after exchanging Donkey's blueprint for a GOLDEN BANANA (5).
  34. 34
    Return to Bananaports #1-2.
  35. 35
    Kill the Kritter near the ice block leading to the Chunky pad and turn left.
  36. 36
    Leave the area.

How to Stop the Falling Stalactites:

  1. Enter the level as Lanky Kong.
  2. Head forward and right, past a Kritter, to find a Tag Barrel and Bananaports #1-2.
  3. Turn right, past a Kosha, to reach a steep slope.
  4. Orangstand up the slope to find Cranky's Lab.
  5. Use the Tag Barrel to switch to Tiny Kong.
  6. Enter Cranky's lab and pay seven coins to purchase the Monkeyport, which allows you to use Tiny pads to teleport.
  7. Stand on the corner of the ledge near the steep slope.
  8. Look down at the river and across to a ledge.
  9. Ponytail Twirl down to the opposite ledge and make a left.
  10. Avoid the Gnawty and work your way up circular ledges to find a Tag Barrel.
  11. Switch to Chunky Kong.
  12. Face the ice castle and follow the left

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