Defeat King K. Rool in Donkey Kong 64's final boss fight across 12 rounds. Learn strategies for Donkey Kong and Diddy Kong's initial rounds.
A cutscene (a non-interactive cinematic the game plays automatically) (a non-interactive cinematic sequence) shows you entering a boxing stadium for the main event. The match consists of 12 rounds, each lasting 3 minutes. Losing a round means you must defeat K. Rool within the remaining rounds. The undisputed heavyweight championship of DK Isle is presented by Rare and K. Rool Enterprises. King Krusha K. Rool enters the arena, followed by the Kong Family. Two Kritters act as timekeepers and ringkeepers.
Difficulty: 9/10
Round 1 - Donkey Kong
The Ultimate Barrel Blasting Course
Difficulty: 4/10
King K. Rool begins by slamming the ground, creating shockwaves. You must jump onto the corner posts and climb until the shockwaves stop. Blast barrels will appear above each corner. Enter the first barrel. K. Rool throws punches; avoid attacking him during his punches to conserve health and time. Wait until after his four punches, when he pauses to acknowledge the crowd, then blast him to deal damage.
Move to another corner, avoiding shockwaves, and climb into the next barrel. After K. Rool throws five punches, blast him while he cheers. He will punch sooner this time, requiring faster reaction. Blast him again to hurt him.
Proceed to the next corner and enter the barrel. K. Rool will perform three punches, then quickly cheer. Ignore this and wait for the second set of punches. After five punches, blast him while he cheers to inflict damage.
Go to the final corner and enter the last barrel. K. Rool will perform seven punches before pausing to cheer very quickly. Count his punches and fire when you reach seven. Blast him one more time to knock him out. The bell rings prematurely, ending the round.
Round 2 - Diddy Kong
Aerial Vandalism
Difficulty: 6.5/10
K. Rool throws his boxing gloves like boomerangs. Jump and use a tailspin to avoid them. A Diddy barrel will appear. Enter it and fly to the light above K. Rool's head. There are two targets on the light. Avoid K. Rool's gloves and line yourself up with a target when he pauses. Shoot it, then move to the other side and shoot the second target. The light will fall on K. Rool's head but he removes it.
Fly to the next light. K. Rool's gloves become more accurate and faster. Shoot the first target when safe, then the second. You have infinite ammo, so try to shoot the first target while he is pulling off the previous light. After hitting both targets, the light falls again but he removes it.
Quickly shoot the target of the next light. You have three melons (health). Dodge K. Rool's increasingly accurate gloves and head to the other side to shoot the second target. If you get hit, you will not fall to the arena floor. Shoot the second target to drop the light on his head.
Fly to the last light switch. Shoot the second target by repeatedly pressing the B button. Dodge K. Rool's very accurate gloves and head to the...
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