Learn about dark souls iii starting classes and stats like Vigor, Attunement, and Endurance. Increase stats by collecting Souls.
Classes:
- Knight (Level 9)
- Mercenary (Level 8)
- Warrior (Level 7)
- Herald (Level 9)
- Thief (Level 5)
- Assassin (Level 10)
- Sorcerer (Level 6)
- Pyromancer (Level 8)
- Cleric (Level 7)
- Deprived (Level 1)
Stats:
Stats define your character's capabilities, including Health, Stamina, and damage output. You can increase them by collecting Souls from enemies, using items, or selling to Merchants, then speaking with the Firekeeper in Firelink Shrine.
- Vigor (VIG): Governs maximum HP and Frost resistance. HP gains become marginal after 20-25 points, but resistances continue to increase.
- Attunement (ATN): Governs maximum FP and the number of spells you can equip. FP and Attunement gains become marginal after 24 points.
- Endurance (END): Governs maximum Stamina and resistance to Lightning and Bleeding. Stamina gains become marginal after 40 points, but resistances continue to increase.
- Vitality (VIT): Governs Equip Load and Poison resistance. This stat has steady growth.
- Strength (STR): Governs damage output for heavy weapons and Fire resistance. Damage increases become marginal after 40 points, but resistances continue to increase.
- Dexterity (DEX): Governs damage output for some weapons (like bows) and spell casting duration. Damage increases become marginal after 40 points, but casting speed caps at 50.
- Intelligence (INT): Governs the potency of Sorceries and Pyromancy, and Magic resistance. Potency increases slow after 40 points, capping at 60.
- Faith (FTH): Governs the potency of Miracles and Pyromancy, and Dark resistance. Pyromancy potency increases become marginal after 30 points, while Miracles can be pushed to 60.
- Luck (LCK): Governs Item Discovery and slightly affects Bleeding/Poison damage and Hollow Gem infused weapons. This stat has steady growth.
Tips
- While your starting class is not permanent, consider its backstory for thematic choices.
- Focus on increasing stats that align with your desired playstyle and weapon choices.
- Pay attention to stat soft caps (e.g., 40 for END, STR, DEX, INT; 30 for FTH Pyromancy) to maximize your effectiveness.
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