Complete Crysis Part 18 walkthrough covering tank destruction, AAA battery neutralization, and gunship takedowns.
Walkthrough
- 1Get close to the tank, staying in the foliage, and toss a C4 explosive charge onto it. Back off, armor up, and the single charge will knock out the tank.
- 2Advance and recharge behind the burning hulk of the tank. Move forward into the vegetation on the right side of the tracks and locate the gunner on the APC near the mountainside at the tank barrier. Take him out with a sniper round.
- 3There is a pair of KPA on the tall knoll beyond—one of them has a Precision Rifle, the other has a missile launcher. Hit the red barrel when a hostile is near it. Use the SCAR to snipe any survivor of the blast.
- 4Continue on the tracks and go up the slope to the knoll and take a missile launcher from a corpse and take the C4 charges from the crate. Take the Precision Rifle, replacing the shotgun, and grab the ten rounds from the other rifle.
- 5Scout ahead from the heights. In the distance you can see the train station and a sniper’s platform high above it.
- 6As you move southwest toward the train station on the high ground, you will be appraised that a boxcar containing munitions is blocking the roadway at the train station.
- 7Move off the knoll along the tracks. When your progress is blocked by the gap in the roadbed, get onto the high ground to bypass it.
- 8Continue forward on the heights, roughly keeping the cliff on your left until you abruptly reach a cliff high above the train station—try not to fall off the cliff if you are sprinting.
- 9Recon the complex below and then snipe the APC gunner and anyone else that is visible.
- 10Maneuver to get a view of the nearest tank north of the station and use your missile launcher to take it out. Don’t hit the KPA tank parked on the west side of the train station—you will need its firepower.
- 11Make an armored drop down to the ledge and then to the ground and recharge behind the defensive barrier.
- 12As you stealthily enter the compound, moving west along the barrier, the marines will start to land.
- 13Continue west across the tracks and the road and start south toward the tank. There are several missile-toting KPA still defending the station. Kill any KPA you encounter, but your goal is that tank.
- 14Board the tank and decimate the KPA in the station with the tank’s canon, including the turret gunner in the railcar. Level the building and take out the munitions boxcar blocking the roadway.
- 15If a pair of KPA are visible on the slope behind the tank, blast them.
- 16Exit the tank and start up the steep slope behind the tank. If you didn’t get those two KPA, you may encounter them on that slope.
- 17Continue up the grade and take out the sniper in the tower. Climb the tower, take the Precision Rifle ammo—20 rounds—and use the heights to locate and finish clearing any surviving hostiles from the station to secure it. If anyone was left standing, they may now come up the path to you, so be aware.
- 18Descend once the station is cleared and grab a missile launcher and any other munitions you need, including rifle grenades.
- 19Continue south out of the station on the roadway, taking to the woodland on the left as the area opens up.
- 20A seismic shudder shakes the ground, crumbling the mountain in the distance as you gain height and proceed south, staying to the heights, well above the roadway.
- 21You are advised that a major KPA munitions depot is now the main mission.
- 22An enemy gunship will now be in the air. You can take it down or just stay under cover (press the cover button to crouch behind walls or objects) so it doesn’t spot you as you continue south along the mountainside, using the abundant foliage as cover to recharge.
- 23When the terrain forces you off the heights, carefully cross the open area, using the scattered bushes near the cliffs to recharge. Allow the chopper to move off a bit to help the transit of this exposed area if necessary.
- 24If you expended your missiles on the gunship, rather than avoiding it, you can re-supply at the guard post to the west of this exposed area. There is a clump of trees just east of it that allows you to snipe at least one of its two defenders. There are missile launchers, C4 charges, and other munitions there. If you made this side trip, return east to the open area.
- 25Continue southeast upgrade into the rocky forest, staying near the cliffs as you move south.
- 26You will be advised that three AAA batteries will need to be neutralized before you can destroy the depot.
- 27You will soon reach a small farm. There is a Precision Rifle and C4 in the small shack.
- 28An enemy tank can be seen below, and the icons for the three AAA emplacements now loom just ahead.
- 29Continue southeast on the path, again staying near the cliffs as you leave the shack, go down a long grade, up another grade, and down to a break in the foliage.
- 30In the valley below there is a tank barrier. You will now be due east of the yellow icon.
- 31Locate the opening in the foliage and locate the AAA gun in the distance. Use the range of the Precision Rifle to snipe its two defenders.
- 32There are KPA at a tank barrier below; just ignore them and move south on the path until you see a rock shelf above the water in the distance.
- 33Locate the AAA gun sitting on the shelf and hit it with a missile to take it out.
- 34A gunship will now be hovering in that area. Use your last two missiles to bring it down.
- 35Return north on the path to where you targeted the first AAA gun’s crew. Check the area below to be clear.
- 36There is a tank barrier to the north with several KPA toting missile launchers. Cloak and slide down to ground level and get into the foliage to recharge.
- 37You have the option to either ignore the hostiles at the tank barrier or you can silently snipe them—a noisy encounter, however, might draw in a KPA tank from the west.
- 38Cross the road and use the clumps of brush to make your way west to the AAA hulk. Be aware that there is a KPA tank just a short distance to the south, so remain cloaked or out of its sightline.
- 39If a KPA soldier is still alive, silently kill him and take a missile launcher from a KPA corpse.
- 40Toss a block of C4 onto the AAA gun and start a stealthy retreat to the southwest, using the foliage as cover.
Tips
- Stay in the foliage to remain undetected and recharge your armor.
- Use C4 explosives for effective tank destruction.
- The Precision Rifle is useful for taking out distant targets like APC gunners and AAA emplacements.
- Conserve missiles for critical targets like gunships and AAA batteries.
- Utilize the environment, such as cliffs and bushes, for cover and tactical advantage.
- Be aware of KPA tanks and avoid engaging them directly unless necessary, especially when trying to preserve the KPA tank near the train station.
- If you run out of missiles, a guard post west of an exposed area offers resupply options.
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