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Nimitz Aircraft Carrier.
Command & Conquer: Red Alert 2

Nimitz Aircraft Carrier.

Learn about the Nimitz Aircraft Carrier in Command & Conquer: Red Alert 2! Discover its upgrades, stats, and tactical info to dominate the seas.

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Learn about the Nimitz Aircraft Carrier in Command & Conquer: Red Alert 2! Discover its upgrades, stats, and tactical info to dominate the seas.

Alright, let's talk about the Nimitz Aircraft Carrier in Red Alert 2. This bad boy is basically an upgraded version of the standard aircraft carrier, and it's a serious powerhouse on the water. While it might not have gotten its own unique icon in the game, trust me, it's worth the extra cost.

The main upgrades you get with the Nimitz are pretty sweet: it's almost twice as tough as a regular carrier, and instead of three F/A-18 Hornets, it launches with four. That means more air power hitting the enemy right from the get-go. You'll definitely get your money's worth with this ship.

Now, let's dive into the nitty-gritty tactical details, straight from the game's files:

NameStealth Bomber
PrerequisiteRADAR,GATECH
PrimaryMaverickE
CanPassiveAquireno
CanRetaliateno
Strength200
CategoryAirPower
Armorlight
TechLevel10
Sight6
RadarInvisibleyes
RadarVisibleno
Landableyes
MoveToShroudyes
DockGAAIRC,AMRADR
PipScaleAmmo
Speed16
PitchSpeed1.3
OwnerBritish,French,Germans,Americans,Alliance
RequiredHousesAmericans
Cost2000
Points20
ROT4
Ammo2
Crewedyes
ConsideredAircraftyes
AirportBoundyes
GuardRange30
ExplosionTWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
Max debris3
IsSelectableCombatantyes
VoiceSelectIntruderSelect
VoiceMoveIntruderMove
VoiceAttackIntruderAttackCommand
VoiceCrashingIntruderVoiceDie
MoveSoundIntruderMoveLoop
CrashingSoundIntruderDie
ImpactLandSoundGenAircraftCrash
Locomotor{4A582746-9839-11d1-B709-00A024DDAFD1}
MovementZoneFly
ThreatPosed30
DamageParticleSystemsSparkSys,SmallGreySSys
AuxSound1IntruderTakeOff
AuxSound2IntruderLanding
Trainableno
Fighteryes
CrateGoodieno
AllowedToStartInMultiplayerno
ImmuneToPsionicsyes
PreventAttackMoveyes
NameChrono Phalanx Tank
ImagePHAL
PrerequisiteGAWEAP,GADEPT
PrimaryHoverMissile3
Strength500
CategoryAFV
Armorheavy
Turretno
IsTilteryes
Crusheryes
TooBigToFitUnderBridgetrue
TechLevel10
Sight7
Speed4
OwnerBritish,French,Germans,Americans,Alliance
RequiredHousesFrench
Cost1300
Points25
ROT4
PreventAttackMoveyes
MoveToShroudno
IsSelectableCombatantyes
AllowedToStartInMultiplayerno
ChronoInSoundChronoLegionTeleport
ChronoOutSoundChronoLegionTeleport
ExplosionTWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelectGenAllVehicleSelect
VoiceMoveGenAllVehicleMove
VoiceAttackGenAllVehicleAttackCommand
DieSoundGenVehicleDie
MoveSoundGrizzlyTankMoveStart
MaxDebris2
DebrisTypesAXLE
DebrisMaximums2
Locomotor{4A582747-9839-11d1-B709-00A024DDAFD1}
MovementZoneInfantry
ThreatPosed60
DamageParticleSystemsSparkSys,SmallGreySSys
VeteranAbilitiesSIGHT,FASTER
EliteAbilitiesSELF_HEAL,EXPLODES
Acceleratesfalse
CrateGoodieno
Size3
Weight3
NameAttack Chopper
PrerequisiteCAAIRP,RADAR
PrimaryHarpyClaw
Strength225
CategoryAirPower
Armorlight
TechLevel10
Sight2
Landableyes
MoveToShroudyes
DockGAAIRC,AMRADR
PipScaleAmmo
Speed14
PitchSpeed.16
OwnerBritish,French,Germans,Americans,Alliance
Cost900
Points20
ROT5
Ammo5
ExplosionTWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
Max debris2
VoiceSelectIntruderSelect
VoiceMoveIntruderMove
VoiceAttackIntruderAttackCommand
VoiceCrashingIntruderVoiceDie
MoveSoundIntruderMoveLoop
CrashingSoundIntruderDie
ImpactLandSoundGenAircraftCrash
Locomotor{4A582746-9839-11d1-B709-00A024DDAFD1}
MovementZoneFly
ThreatPosed20
DamageParticleSystemsSparkSys,SmallGreySSys
AuxSound1IntruderTakeOff
AuxSound2IntruderLanding
Fighteryes
AllowedToStartInMultiplayerno
ImmuneToPsionicsyes
PreventAttackMoveyes
CrateGoodieno
AirportBoundyes
ConsideredAircraftyes
ThreatPosed15
DamageParticleSystemsSparkSys,SmallGreySSys
Trainableno
NameMobile Gap Generator
PrerequisiteGACNST,GAWEAP,GATECH,RADAR
Strength600
CategorySupport
Armorlight
CrateGoodieno
DeploysIntoGADPSA
DeployTime0.0
AllowedToStartInMultiplayerno
TechLevel10
Turretno
Sight10
Speed6
OwnerBritish,French,Germans,Americans,Alliance
RequiredHousesAlliance
Cost1000
Points30
ROT5
Crewedyes
Crusheryes
ExplosionTWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelectGenAllVehicleSelect
VoiceMoveGenAllVehicleMove
DieSoundGenVehicleDie
MaxDebris6
Locomotor{4A582741-9839-11d1-B709-00A024DDAFD1}
Weight3.5
MovementZoneNormal
ThreatPosed0
DamageParticleSystemsSparkSys,SmallGreySSys
SpecialThreatValue1
TooBigToFitUnderBridgetrue
ZFudgeColumn8
ZFudgeTunnel15
Size3
Trainableno
NameMine Layer
PrerequisiteGACNST,GAWEAP,GATECH
Strength500
CategorySupport
PipScaleAmmo
Ammo5
Armorheavy
CrateGoodieno
Turretyes
TurretSpinsyes
DeploysIntoGAMINE
AllowedToStartInMultiplayerno
TechLevel10
Sight6
Speed3
OwnerBritish,French,Germans,Americans,Alliance
RequiredHousesGermans
Cost2000
Points60
ROT5
Crewedyes
Crusheryes
ExplosionTWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelectGenAllVehicleSelect
VoiceMoveChronoMinerMove
VoiceAttackGenAllVehicleAttackCommand
DieSoundGenVehicleDie
MaxDebris6
Locomotor{4A582741-9839-11d1-B709-00A024DDAFD1}
Weight2.5
MovementZoneNormal
ThreatPosed0
DamageParticleSystemsSparkSys,SmallGreySSys
SpecialThreatValue1
TooBigToFitUnderBridgetrue
ZFudgeColumn12
ZFudgeTunnel15
Size4
Trainableno
DeployTime0.0
PreventAunull

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