Master the W1200 and M1014 shotguns in Call of Duty 4: Modern Warfare. Learn stats, challenges, and optimal loadouts for dominating close-quarters combat.
This section covers two shotguns available in Call of Duty 4: Modern Warfare: the W1200 and the M1014. Both weapons excel in close-quarters combat and have associated challenges to unlock various rewards.
W1200
The W1200 is a pump-action shotgun, available at Level 4. It offers a good balance of power and ammo capacity, making it a solid choice for players who enjoy a more deliberate firing style. It is similar to the M1897 Trench Gun from World at War but with more ammunition. The reload cancel technique, similar to bolt-action sniper rifles, can be used to avoid vulnerability while reloading. Effective use may require 'lagshooting' due to potential lag in MWR. While Stopping Power can increase its kill potential at range, it's often considered a waste on this weapon. Perks like Juggernaut or UAV Jammer can be useful for specializing in shotgun gameplay, while Sleight of Hand is recommended for a more aggressive, 'redneck' playstyle.
Stats:
- Damage: 40 per pellet (8 pellets/shot) / 10 per pellet
- Range: 7.62 meters / 12.7 meters
- Rate of Fire (RoF): Max 150 RPM
- Headshot Multiplier: 1.4%
- Hipfire Spread: Medium
- Reload (Add) Time: 0.25 seconds per shell
- Reload (Empty) Time: 1.75 seconds
- Ammo Sharing: Type D (W1200, M1014)
- Ammo Capacity: 7 shells in clip, 21 reserve, 56 bandolier reserve
Challenges:
- Marksman I: Kill 25 enemies with the W1200. Reward: Red Dot Sight, 250 Exp.
- Marksman II: Kill 75 enemies with the W1200. Reward: Grip, 500 Exp.
- Expert I: Get 25 headshot kills with the W1200. Reward: Digital Camo, 250 Exp.
- Expert II: Get 50 headshot kills with the W1200. Reward: Blue Tiger Camo, 500 Exp.
- Expert III: Get 100 headshot kills with the W1200. Reward: Red Tiger Camo, 1000 Exp.
Example Class Setup:
- Primary: W1200
- Secondary: USP .45
- Grenades: Stun / Frag
- Perk 1: Bandolier
- Perk 2: Sleight of Hand
- Perk 3: Extreme Conditioning
M1014
The M1014 is a semi-automatic shotgun, available at Level 31. It features less power than the W1200 but offers a greater range. Its playstyle is comparable to the Double-Barrel Shotgun from World at War, with the addition of two extra shells. Due to its lower power, most pellets need to connect for a kill, emphasizing accuracy and lagshooting. Stopping Power can ensure kills but may encourage sloppy aiming. Sleight of Hand is beneficial, though less impactful than on the W1200. Juggernaut is a strong Perk 2 choice due to the close-quarters nature of shotgun use, while UAV Jammer offers an alternative approach. The choice of Perk 2 should align with your playstyle.
Stats:
- Damage: 30 per pellet / 10 per pellet
- Range: 8.89 meters / 16.51 meters
- Rate of Fire (RoF): Max 300 RPM
- Headshot Multiplier: 1.4%
- Hipfire Spread: Medium
- Reload (Add) Time: 0.25 seconds per shell
- Reload (Empty) Time: 1 second
- Ammo Sharing: Type D (W1200, M1014)
- Ammo Capacity: 4 shells in clip, 16 reserve, 40 bandolier reserve
Challenges:
- Marksman I: Kill 25 enemies with the M1014. Reward: Red Dot Sight, 250 Exp.
- Marksman II: Kill 75 enemies with the M1014. Reward: Grip, 500 Exp.
- Expert I: Get 25 headshot kills with the M1014. Reward: Digital Camo, 250 Exp.
- Expert II: Get 50 headshot kills with the M1014. Reward: Blue Tiger Camo, 500 Exp.
- Expert III: Get 100 headshot kills with the M1014. Reward: Red Tiger Camo, 1000 Exp.
- Shotgun Expert: Complete all Marksman and Expert challenges for each Shotgun. Reward: Golden Camo
Example Class Setup:
- Primary: M1014
- Secondary: USP .45
- Grenades: Stun / Frag
- Perk 1: Bandolier
- Perk 2: Sleight of Hand
- Perk 3: Extreme Conditioning
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