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Part 70
Bully: Scholarship Edition

Part 70

Master Bully: Scholarship Edition Part 70! Learn about the Yearbook, new fighting moves from the Hobo, and the exciting Carnival games and rides to achieve 100% completion.

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Master Bully: Scholarship Edition Part 70! Learn about the Yearbook, new fighting moves from the Hobo, and the exciting Carnival games and rides to achieve 100% completion.

This section covers miscellaneous activities and collectibles in Bully: Scholarship Edition, including the Yearbook, learning new fighting moves, and exploring the Carnival.

The Yearbook

After completing Photography 2, the Yearbook becomes available. You need to take pictures of 61 students. Jimmy, Petey, and Russell are already included. It's advisable to photograph friendly students (Nerds, Bullies, Preps, Regulars, Little Kids) first. Greasers and Jocks can be photographed later. You can also take pictures of students after defeating them, and bosses like Russell will have their pictures automatically added. When zooming in, focus on centering the student's face for the best shot. Completing the Yearbook, which requires finishing the last Main Story Mission, rewards you with the Black Ninja Outfit (immunity to truancy and curfew), $300, and contributes to 100% Completion.

A Little Help (II, III, and IV)

At this point, you should have three Transistors. These can be traded with the Hobo behind the Old School Bus at Bullworth Academy for new fighting moves. An "H" will appear on the map between 4 PM and 12:50 AM when the Hobo is available. Trading a Transistor will teach you:

  • A Little Help II: Leg Sweep - (X, (Hold) X)
  • A Little Help III: Heavy Kick Combo - (X, X, (Hold) X)
  • A Little Help IV: 5-Hit Combo - (X, X, X, X, X)

The 5-Hit Combo is particularly useful in fights.

The Carnival

Located in the southwest of Old Bullworth Vale, the Carnival costs $1 to enter. Key attractions include:

  • Carnival Rides: You must ride the Big Canyon Railway, Big Squid, and Ferris Wheel at least once for 100% Completion.
  • Carnival Games: You must beat four games at least once for 100% Completion and the "It's All In the Wrists" Achievement.
    • Shooting Range: Use a BB Gun to shoot moving targets (bottles, bandits) within a time limit. Score at least 100 points. Shoot the Sheriff Badge (50 points) for a bonus. Avoid shooting the girl to prevent point deductions.

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