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Chapter 15: Worker Induction Centre: 15
Bioshock Infinite

Chapter 15: Worker Induction Centre: 15

Complete the Worker Induction Centre and Finkton Proper sections in bioshock infinite. Find all collectibles, gear, and upgrades.

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Complete the Worker Induction Centre and Finkton Proper sections in bioshock infinite. Find all collectibles, gear, and upgrades.

Walkthrough
  1. 1
    As you regain control, turn left to find a Telescope [1/1] on the railing.
  2. 2
    On board the gondola, use 5 lock picks to unlock a door containing a present with an Equippable Gear [1/1].
  3. 3
    Exit the gondola and climb the stairs at the back. To the right of the large door is a Dollar Bill vending machine selling lock picks, and to the left is a Minuteman’s Armory vending machine.
  4. 4
    Proceed through the door into Finkton Proper. Turn left and find a Veni! Vidi! Vigor! vending machine. On the wall to the left is a Kinetoscope [1/1].
  5. 5
    Follow the path to the main room. Enter the open door behind the counter on the left. On a desk, find a Voxophone [1/2] and a lock pick.
  6. 6
    Exit the office and head left. Follow the wall around to the far side of the room to find a door requiring 5 lock picks. Inside, on a desk, is an Infusion Upgrade [1/1]. A Volley Gun is also available on another desk.
  7. 7
    Return to the main hall and approach the elevator. Climb down the stairs on either side of the room. Elizabeth can pick the door at the bottom.
  8. 8
    Follow the platform into the next room. You will need to destroy approximately 10-12 policemen and a Motorized Patriot in the room below. Consider using traps or the Possession vigor.
  9. 9
    Descend to the lower level, marked by the door signed ‘employees only’. Opposite this door is an office with a Dollar Bill vending machine and a Minuteman’s Armory vending machine. Inside the office, a safe requires 1 lock pick to open.
  10. 10
    To the left of the elevator room, look in the corner for a lock pick. Enter the elevator room and loot the desks; a lock pick is on the rightmost desk. Check the lockers to the right of the elevator for a Voxophone [2/2] in an open locker.
  11. 11
    Call the elevator, enter, and ride it down. Interact with the phone on the wall when the lift stops.
  12. 12
    After exiting the lift, loot the table for a lock pick, money, and the Hand Cannon weapon. Speak to the NPC (non-player character — anyone the game controls, not you) next to the door to proceed to the next chapter.
Tips
  • The Dollar Bill vending machine is one of the few places to buy lock picks.
  • The Minuteman’s Armory machine offers upgrades for various weapons: Carbine (Clip Increase for $484), Machine Gun (Clip increase for $391), Pistol (Ammo Increase for $404), Shotgun (Damage Boost 1 for $255, Reload Increase for $456), Sniper Rifle (Fire Rate Boost for $654, Recoil Decrease for $288), and Volley Gun (Damage Boost 1 for $522).
  • Consider using the Possession vigor on the Motorized Patriot if you have it upgraded.

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