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Weapons
Alan Wake 2

Weapons

Explore all weapons and their upgrades in Alan Wake 2, including costs in manuscript fragments and Words of Gun/War.

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Explore all weapons and their upgrades in Alan Wake 2, including costs in manuscript fragments and Words of Gun/War.

Saga's weapons are upgraded using manuscript fragments found in lunch boxes, with a total of 128 fragments available in Alan Wake 2. Alan's weapons are upgraded using Words of Gun and Words of War, with four of each type in the game.

Pistol

The standard issue FBI sidearm is equipped by Saga at the start of Alan Wake 2. You can stack 50 9mm rounds in a single inventory slot.

Pistol Upgrades

  • Again and Again: Hold the fire button to activate auto-fire mode. Costs 18 manuscript fragments.
  • More Bullets: Increases the magazine size to 18. Costs 12 manuscript fragments.
  • Another Headshot (a shot that lands on the enemy's head, usually an instant kill): Land two headshots in quick succession to stun an enemy for an extended duration. Costs 12 manuscript fragments.

Sawed-off Shotgun

This break-action shotgun with a wide pellet spread is found in a locked cabinet in the General Store. You can stack 30 shotgun shells in a single inventory slot.

Sawed-off Shotgun Upgrades

  • Fluid Motion: Increases reload speed. Costs 16 manuscript fragments.
  • Out of Action: Deals increased damage to enemies that are stunned, blinded or knocked down. Costs 14 manuscript fragments.
  • Ready for More: Kill an enemy to restore health. The amount of restored health depends on the strength of the enemy. Costs 18 manuscript fragments.

Crossbow

A silent hunting weapon with low recoil. Bolts lodge into targets and deal high damage. Found in a Cult Stash near the Break Room on the Suomi Hiking Trail. You can stack four crossbow bolts in a single inventory slot.

Crossbow Upgrades

  • Pull the String: Hold the fire button to draw the crossbow further for increased damage and a straighter arc. Costs 15 manuscript fragments.
  • Two Shots: Fire two bolts before needing to be reloaded. Costs 18 manuscript fragments.
  • Magnetic Pull: Bolts lodged into enemies will attract bullets fired near them. Costs 12 manuscript fragments.

Hunting Rifle

A bolt-action rifle with high accuracy and range, and strong stopping power. Found in the cabinet in Blum's Workshop in the Wellness Center. You can stack 20 rifle rounds in a single inventory slot.

Hunting Rifle Upgrades

  • Feedback Loop: Consecutive successful hits will significantly reduce the time between shots. Costs 12 manuscript fragments.
  • Kill Shot: Stand still to enter an improved focus mode. This mode grants perfect accuracy, pulls shots towards enemy weak spots, and deals increased damage. Costs 15 manuscript fragments.
  • Way Home: Bullets penetrate the enemy's Darkness Shield. Costs 18 manuscript fragments.

Pump-Action Shotgun

A semiautomatic shotgun with good stability and capable of high sustained damage.

Pump-Action Shotgun Upgrades

  • Stay on Course: Stand still and aim steadily at a target to drastically reduce kickback and minimise pellet spread for increased damage. Costs 16 manuscript fragments.
  • Under Control: Move faster while aiming. Costs 12 manuscript fragments.
  • Faster and Faster: Hold the fire button to activate auto-fire mode. This significantly increases the rate of fire. Costs 20 manuscript fragments.

Revolver

A six-shot pistol with strong recoil and high stopping power. Found in the alley in the Dark Place. You can stack 50 .357 rounds in a single inventory slot.

Revolver Upgrades

  • Roulette (3 ranks): Provides a 5% / 10% / 15% chance to not consume ammo when firing the revolver. Requires Word of Gun.
  • Full Stop (3 ranks): Increases damage dealt by the last bullet in the Revolver's Chamber by 25% / 50% / 100%. Requires Word of War.

Flare Gun

A single-shot weapon that fires a brightly burning flare that detonates on impact. Found on the set of the TV Musical. You can stack 3 signal flares in a single inventory slot.

Flare Gun Upgrades

  • Sunny Skies (3 ranks): Increases Flare Gun projectiles' area of effect by 25% / 50% / 100%. Requires Word of Gun.
  • Goes Around (3 ranks): Restores 15% / 25% / 35% of max health when landing a direct hit with the Flare Gun. Requires Word of War.

Double-Barrelled Shotgun

A break-action shotgun that rapidly fires two single-shots with tight pellet spread. Briefly equipped by Alan while fleeing from the Elderwood Palace Lodge. Acquired permanently from behind the bar outside the Oceanview Hotel.

Double-Barrelled Shotgun Upgrades

  • Personal Space (3 ranks): Increases knockback force of Alan's shotgun by 15% / 30% / 50%. Requires Word of Gun.
  • Paint the Town (3 ranks): Increases Double-Barrelled Shotgun damage by 25% / 50% / 100% when hitting multiple enemies with one shot. Requires Word of War.

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