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Return 5: Old Gods
Alan Wake 2

Return 5: Old Gods

Complete the Return 5: Old Gods mission in Alan Wake 2. Find all collectibles including 1 Manuscript Page, 1 Lunch Box, 1 Deer Head, and 1 Mayor Setter Sign.

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Complete the Return 5: Old Gods mission in Alan Wake 2. Find all collectibles including 1 Manuscript Page, 1 Lunch Box, 1 Deer Head, and 1 Mayor Setter Sign.

Walkthrough
  1. 1
    Head up the path and turn left to find the Vote Mayor Setter to Sit in Office Sign (6/6).
  2. 2
    Turn around and head up the stairs towards the manor, looking for the Saga at the Nursing Home Manuscript Page (28/56) on the ground.
  3. 3
    Ring the bell at the manor's front door.
  4. 4
    Enter the Admin Office on the right and examine the map of the Valhalla Nursing Home (8/11).
  5. 5
    Find an Alex Casey Lunch Box (16/21) on a chest of drawers in the Admin Office and open it for five manuscript fragments.
  6. 6
    Go through the next door on the right to the Rec Room to see the _Bright Falls Blend_ Koskela Ad (5/6) on TV.
  7. 7
    Go across the hallway to the Lounge, examine the pictures of the Old Gods, and grab supplies.
  8. 8
    Speak to Mandy-May and Norman in the hallway, exhausting their conversation options to unlock clues.
  9. 9
    Optionally, speak to Rose and Ahti in the Dining Room.
  10. 10
    Go up to the second floor, grab supplies, and enter Pat's room.
  11. 11
    In the Break Room (Lounge next door to Pat's room), find a Deer Head (9/12) on the wall.
  12. 12
    Grab supplies from drawers.
  13. 13
    Go past the stairs through the first door on the left to find Tor's room. Examine items and grab supplies.
  14. 14
    Go next door to Odin's room. Examine notes and the family picture.
  15. 15
    Check Donna's room on the other side of the landing for supplies.
  16. 16
    Head down to the Trophy Room to meet Cynthia Weaver.
  17. 17
    Go up to the third floor. Enter Mandy May's room.
  18. 18
    Ahti will surprise you if you try the door at the end of the landing. Examine books in Norman's room.
  19. 19
    Go to the Mind Place and bring up Odin's profile. Select the _Hangover_ topic to unlock three more topics.
  20. 20
    Bring up the Case Board and open the _Anderson Brothers_ case. Place two clues against _What Do Tor/Odin Know About the Clicker?_ to deduce that the Clicker amplifies Alan's writing. Place the remaining clues against the _Is Tor Okay?_ question.
  21. 21
    Open the _Fact vs. Fiction_ case and place the "Odin" and "painting" clues against _Connection to Tor & Odin...?_ to unlock _Communicating in the Mind Place?_
  22. 22
    Open the _Cult of the Tree_ case and place the "recruit" clue against _Tor & Odin Anderson_.
  23. 23
    Head back down to the ground floor and talk to Rose about Tor and the Wellness Center.
  24. 24
    Go down the steps and across the courtyard to the Wellness Center.
  25. 25
    Look on the noticeboard to find the Wellness Center map (9/11).
  26. 26
    Go through to Ward Reception. Grab supplies from a container in the wet room.
  27. 27
    Go through the doors marked "Patient Room".
  28. 28
    Go through the second door on the left to the Patient Room. Grab the _Tor Is Bewitched_ Manuscript Page (29/56) on the desk.
  29. 29
    Grab supplies from a counter, examine bloody bandages and patient notes on the bed to unlock clues.
Tips
  • If you enter the Rec Room from the Admin Office, the TV will not come on.
  • The Old Gods Museum opposite Pat's room is locked.
  • You cannot get into the building near the Mayor Setter Sign at this time.

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