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Return 7: Summoning
Alan Wake 2

Return 7: Summoning

Alan Wake 2 Return 7: Summoning walkthrough. Find the It's Not a Lake Manuscript Page and survive the ritual on the Cauldron Lake shoreline.

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Alan Wake 2 Return 7: Summoning walkthrough. Find the It's Not a Lake Manuscript Page and survive the ritual on the Cauldron Lake shoreline.

Walkthrough
  1. 1
    Head north through a hole in the fence and past the Rental Cabins, fighting an enemy.
  2. 2
    Take the winding path west then south towards the Witch's Hut.
  3. 3
    Follow vehicular debris down towards the stream, then follow the south bank downstream.
  4. 4
    Cross the stream just south of the Private Cabin. You can visit the Private Cabin and use the Break Room there.
  5. 5
    If enemies appear, run to the nearby Safe Haven (a safe zone).
  6. 6
    Follow the path southwest and south to a picnic area.
  7. 7
    Fight off Taken and use your torch to burn away the darkness blocking the bridge.
  8. 8
    You will find the It's Not a Lake Manuscript Page (56/56) on the ground just before you reach the lakeshore.
  9. 9
    Make your way down to the shoreline where Estevez and the Anderson Brothers are set up.
  10. 10
    Grab supplies from the flight cases and leave Propane Canisters scattered around the beach.
  11. 11
    Ensure you have plenty of healing items in your quick slots and equip a Coffee Mug Charm.
  12. 12
    Go to the Andersons' bus and tell them to start the ritual.
  13. 13
    Survive the summoning ritual as Odin announces their new song, Dark Ocean Summoning.
  14. 14
    When Tor gets the timing wrong, the brothers start again and Taken emerge from the lake.
  15. 15
    Defeat standard Taken, Bruisers, a Thrower, and a Diver. Estevez will throw flares and Alex will drop ammo from the flight cases.
  16. 16
    The goal is to survive until the brothers finish their song, not necessarily kill every enemy, but be careful about being swarmed.
  17. 17
    When told enemies are going after the brothers, you are nearly at the end. Use Hand Flares to keep enemies at bay and move to the next stage.
  18. 18
    If low on health, heal before using the Clicker.
  19. 19
    An Overlap (a dimensional anomaly) will appear on the shoreline; go to it and press the switch to use the Clicker.
Tips
  • Make sure you have plenty of healing items available through quick slots.
  • Equip a Coffee Mug Charm.
  • Use Hand Flares to keep enemies at bay when they start targeting the Andersons.
  • Heal if you are low on health before using the Clicker.

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