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Goal Ring (20)
Yoshi's Island

Goal Ring (20)

A guide to finding the Goal Ring (20) in Yoshi's Island 1, a level in Super Mario World. Learn enemy locations, Dragon Coin placements, and strategies.

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A guide to finding the Goal Ring (20) in Yoshi's Island 1, a level in Super Mario World. Learn enemy locations, Dragon Coin placements, and strategies.

Walkthrough
  1. 1
    Start the level and avoid the sliding Beach Koopa. Climb the slope to get the first Dragon Coin.
  2. 2
    Dodge the incoming Banzai Bill. Hit the Question Box for a Super Mushroom or Fire Flower.
  3. 3
    Proceed forward, avoiding Rexes, and climb the slopes to collect the second Dragon Coin.
  4. 4
    Use spin jumps on Rotating Blocks to reach a Warp Pipe. Enter it.
  5. 5
    In the next room, spin jump to break Flip Blocks and collect the third Dragon Coin. Exit through the Warp Pipe.
  6. 6
    You will reach the Midway Gate. Continue forward and collect the fourth Dragon Coin, avoiding another Banzai Bill.
  7. 7
    Hit the rotating block to reveal a 1-Up Mushroom. Dodge the third Banzai Bill. You can either wait for the 1-Up to fall into the pit or jump on the Banzai Bill to reach it on the clouds.
  8. 8
    Hit the next Question Box for a power-up.
  9. 9
    Avoid the final Banzai Bill, collect the last Dragon Coin, and defeat the Chargin' Chuck to reach the Goal Pole, which unlocks the Yellow Switch Palace.
Tips
  • You can hold an extra item in the box at the top of the screen by pressing SELECT.
  • Use the X or Y Button to pick up shells. To throw a shell upwards, look up and release the button.

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