Learn how to best utilize Sergeant Tarkus in Warhammer 40,000: Dawn of War II. Discover effective builds for both ranged and melee combat, and master his abilities.
Alright, let's talk about Sergeant Tarkus. He's a pretty solid dude, and how you build him early on can really shape how you play. You've got two main paths here: medium infantry or a full-on melee brawler. We'll cover both so you can pick what fits your style.
Ranged Build: The Machinegunner
For this build, you'll want Tarkus to be your frontline assault trooper. Think of him charging in with his heavy machinegun, mowing down enemies while soaking up damage. He usually has the highest health among your infantry, so lean into that. Focus on increasing his health and ranged attack stats to get the most out of him. A little boost to his energy is also a good idea, mainly to keep his defensive abilities up longer. Important: Don't sink too many points into energy to make his grenades an energy-costing ability. It's way better to find grenades on the map. Save that energy for his crucial defensive buffs, which actually become offensive powerhouses later on.
- Goal: Maximize Ranged and Health, with a moderate Energy investment.
Melee Build: The Chopping Machine
If you prefer getting up close and personal, Tarkus can absolutely rock as a melee specialist. Pump his melee stat up fast, and you'll have all four of his squad members tearing through enemies. Again, keep boosting his health alongside melee. You'll need enough energy to keep his buffs active, as they're essential for surviving in the thick of it. For this build, his 'Taunt' ability is generally not worth it – he's going to draw aggro anyway. However, getting the energy-based grenade ability can be a game-changer here. You can rush in, blast enemies out of cover with the grenade, and then charge in while they're recovering.
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