Learn how to effectively destroy forward cover in Warhammer 40,000: Dawn of War II. This guide covers Dreadnought builds for both melee and ranged combat.
Hey there! Let's talk about taking down those pesky bits of cover in Dawn of War II. It can really make a difference in a fight, especially when you're facing down tough enemies. We'll look at how to set up your Dreadnought to be a cover-destroying machine, whether you prefer getting up close and personal or blasting from a distance.
Dreadnought as a Melee Combatant
If you're leaning into a melee Dreadnought, your main focus should be on maxing out his melee capabilities and health. He's not the fastest unit, so expect him to take some hits while he's closing the gap. His fist smash attack is a real powerhouse, capable of wiping out enemies that get too close. He's particularly effective against Tyranids, who tend to engage in close-quarters combat. While his flamers offer a bit of help with his slow speed, they only slightly mitigate his mobility issues. He can struggle a bit against Eldar who tend to kite, making him chase them down.
- Goals: Max health, significantly boost melee, and put the rest into energy.
Dreadnought as a Ranged Combatant
Honestly, setting up your Dreadnought for ranged attacks is usually the way to go for destroying cover. His wide-arc chaingun is incredibly potent, often outclassing even Avitus's attacks against groups. The best part? It knocks enemies down and, crucially, destroys buildings and enemy cover. This single attack can solve a whole host of problems. The downside is that he's not great in close combat with this build, and his gun is less effective up close. To compensate, make sure you invest just enough in melee to unlock his powerful fist smash ability.
- Goals: Max out ranged attacks, get enough health for the heal ability, invest in melee for the fist smash ability, and put any remaining points into energy.
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